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path: root/src/glsl/builtins/110_vs/ftransform
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2010-07-21linker: Link built-in functions instead of including them in every shaderIan Romanick
This is an invasive set of changes. Each user shader tracks a set of other shaders that contain built-in functions. During compilation, function prototypes are imported from these shaders. During linking, the shaders are linked with these built-in-function shaders just like with any other shader.
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt