Age | Commit message (Expand) | Author |
---|---|---|
2010-07-14 | glsl2/builtins: Rework clamp to use scalar/vector combinations. | Kenneth Graunke |
2010-07-14 | glsl2/builtins: Rework min/max to use scalar/vector combinations. | Kenneth Graunke |
2010-07-02 | glsl2/builtins: Use vector ops in the 130 version of "sign." | Kenneth Graunke |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |