Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-23 | generate_builtins.py: Generate output in sorted order. | Kenneth Graunke | |
2010-08-21 | generate_builtins.py: Remove unused import sys. | Vinson Lee | |
2010-08-18 | generate_builtins.py: Clean up generated output a bit. | Kenneth Graunke | |
This should make it easier to diff the output, clean up some of the insane whitespace, and make the strings a bit smaller. We'll probably need to split up the prototype strings eventually, but for now, this gets it under the 65K mark. | |||
2010-08-13 | glsl2: Rework builtin function generation. | Kenneth Graunke | |
Each language version/extension and target now has a "profile" containing all of the available builtin function prototypes. These are written in GLSL, and come directly out of the GLSL spec (except for expanding genType). A new builtins/ir/ folder contains the hand-written IR for each builtin, regardless of what version includes it. Only those definitions that have prototypes in the profile will be included. The autogenerated IR for texture builtins is no longer written to disk, so there's no longer any confusion as to what's hand-written or generated. All scripts are now in python instead of perl. |