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path: root/src/glsl/builtins
AgeCommit message (Expand)Author
2011-02-01glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.Kenneth Graunke
2011-01-31texture_builtins.py: Fix a warning about mixed tabs/spaces.Kenneth Graunke
2011-01-31glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generate texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generalize the "use_proj" field to support offsets.Kenneth Graunke
2011-01-31texture_builtins.py: Refactor coordinate dimension calculations.Kenneth Graunke
2011-01-31glsl: Change texel offsets to a single vector rvalue.Kenneth Graunke
2011-01-31Convert everything from the talloc API to the ralloc API.Kenneth Graunke
2011-01-14generate_builtins.py: Whitespace fixes.Vinson Lee
2011-01-14generate_builtins.py: Fix builds using Python 2.5.Vinson Lee
2011-01-12glsl/builtins: Remove unnecessary (constant bool (1)) from assignments.Kenneth Graunke
2011-01-12generate_builtins.py: Add missing import.Vinson Lee
2011-01-10glsl: Autogenerate builtin_functions.cpp as part of the build process.Kenneth Graunke
2011-01-01glsl: Really remove unused "instructions" parameter.Kenneth Graunke
2011-01-01glsl: Remove unused "instructions" parameter.Kenneth Graunke
2010-12-17glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).Kenneth Graunke
2010-11-30glsl: Lazily import built-in function prototypes.Kenneth Graunke
2010-11-17glsl: Reimplement the "cross" built-in without ir_binop_cross.Kenneth Graunke
2010-11-15glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke
2010-11-15generate_builtins.py: Fix inconsistent use of tabs and spaces warning.Kenneth Graunke
2010-11-03glsl/builtins: Clean up some ugly autogenerated code in atan.Kenneth Graunke
2010-11-03glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) implementation.Kenneth Graunke
2010-10-21generate_builtins.py: Output large strings as arrays of characters.Kenneth Graunke
2010-10-21glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke
2010-10-14glsl: Add support for the 1.30 round() built-in.Kenneth Graunke
2010-10-14glsl: Add front-end support for GLSL 1.30's roundEven built-in.Kenneth Graunke
2010-10-14glsl: Add front-end support for the "trunc" built-in.Kenneth Graunke
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-09-22glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt
2010-09-18glsl/builtins: Switch comparison functions to just return an expression.Kenneth Graunke
2010-09-18glsl/builtins: Fix equal and notEqual builtins.Kenneth Graunke
2010-09-13glsl2: Port equal() and notEqual() to ir_unop_all_equal and ir_unop_any_nequalIan Romanick
2010-09-09glsl2: Implement noise[1234] built-in functions using ir_unop_noiseIan Romanick
2010-09-09glsl/builtins: normalize of a negative scalar should be -1.0.Kenneth Graunke
2010-09-08glsl/builtins: Set the API in the fake context.Kenneth Graunke
2010-09-08glsl2: Clear out profile pointers in _mesa_glsl_release_functionsIan Romanick
2010-09-08glsl: Fix for scalar float built-in definitions.Kenneth Graunke
2010-09-08glsl: Fix typo in builtin step() using a wrong channel.Eric Anholt
2010-09-08glsl/builtins: Don't use ir_binop_dot on floating point values.Kenneth Graunke
2010-09-08glsl/builtins: Simplify degenerate scalar float cases.Kenneth Graunke
2010-09-08glsl2: Make sure _mesa_glsl_parse_state constructor gets a contextIan Romanick
2010-09-07glsl: Add built-in function profiles for GLSL ES 1.00.Kenneth Graunke
2010-09-04glsl/builtins: Convert assignments to new format (with write mask).Kenneth Graunke
2010-09-04glsl/builtins: Actually print the info log if reading a builtin failed.Kenneth Graunke
2010-09-01glsl: Add forgotten implementations of equal/notEqual on bvecs.Kenneth Graunke
2010-08-31glsl2: fix bug in atan(y, x) functionBrian Paul
2010-08-30glsl: Clear the static values of builtin function profiles at release.Eric Anholt
2010-08-27glsl: Protect against double compiler-destroy.Eric Anholt
2010-08-26glsl: Use a single shared namespace in the symbol table.Kenneth Graunke
2010-08-24glsl: Include main/core.h.Chia-I Wu