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path: root/src/glsl/glcpp/glcpp-parse.c
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2010-08-10glcpp: Regnerate glcpp-parse.c and glcpp-parse.hCarl Worth
After making a minor change to the .y file.
2010-08-04glcpp: Ignore #if and #elif expressions when skipping.Kenneth Graunke
Fixes glcpp test cases 073 and 074, as well as piglit test xonotic-vs-generic-diffuse.vert.
2010-08-04glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.Kenneth Graunke
2010-08-04glcpp: Refresh autogenerated lexer and parser.Kenneth Graunke
2010-07-28glsl2: Actually fix glsl-version-define.Eric Anholt
2010-07-28glcpp: Add __VERSION__ define to the current language version.Eric Anholt
Fixes: glsl-version-define glsl-version-define-110 glsl-version-define-120
2010-07-28glcpp: Print integer tokens as decimal, not hex.Eric Anholt
2010-07-28glsl2: Add the define for ARB_fragment_coord_conventions when present.Eric Anholt
Fixes: glsl-arb-fragment-coord-conventions-define
2010-07-28glcpp: Add generated source files.Carl Worth
This is now consistent with other usage of flex/bison througout mesa, (which is that these generated files are added to source control so that the build system does not require external tools like flex/bison for non-developers).