Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-13 | glsl2: Remove unnecessary use of 'struct' before type names | Ian Romanick | |
In C++ you don't have to say 'struct' or 'class' if the declaration of the type has been seen. Some compilers will complain if you use 'struct' when 'class' should have been used and vice versa. Fixes bugzilla #29539. | |||
2010-08-13 | glsl2: Commit generated files changed by previous two commits | Ian Romanick | |
2010-08-11 | glsl2: Commit generated files changed by previous commit | Ian Romanick | |
2010-08-11 | glsl2: Commit generated files changed by previous commit | Ian Romanick | |
2010-08-10 | glsl2: Regenerate glsl_parser.cpp and glsl_parser.h | Carl Worth | |
After making a minor change to the .y file. | |||
2010-08-07 | glsl2: Add the 1.30 reserved keywords. | Kenneth Graunke | |
2010-08-02 | glsl2: Fix spelling of "precision" in error output. | Eric Anholt | |
2010-07-28 | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick | |
2010-07-28 | glsl: Add generated files from flex/bison. | Carl Worth | |
The mesa build environment does not (currently) accept external dependencies such as flex and bison. The compromise is to commit the generated output files, (in spite of the pain that comes from having generated files under version control). |