| Age | Commit message (Expand) | Author |
|---|---|---|
| 2010-06-29 | glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler | Ian Romanick |
| 2010-06-29 | glsl2: Check for non-void functions that don't have a return statement. | Kenneth Graunke |
| 2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |
