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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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glsl_types.cpp
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Author
2011-02-28
glsl: Enable GL_OES_texture_3D extension for ES2.
Kenneth Graunke
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2010-12-17
glsl: Expose a public glsl_type::void_type const pointer.
Kenneth Graunke
2010-11-15
glsl: Convert glsl_type::base_type from #define'd constants to an enum.
Kenneth Graunke
2010-09-07
glsl: Split out types that are in 1.10 but not GLSL ES 1.00.
Kenneth Graunke
2010-09-01
glsl2: Remove unused method glsl_type::generate_constructor
Ian Romanick
2010-08-26
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
2010-08-23
glsl: Silence unused variable warning.
Vinson Lee
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
2010-08-23
glsl: Rely on talloc_autofree_context() instead of trying to free on our own.
Eric Anholt
2010-08-23
glsl2: Include imports.h to get snprintf wrapper for MSVC
Ian Romanick
2010-08-12
glsl2: Use Elements from main/compiler.h instead of open-coding
Ian Romanick
2010-08-11
glsl2: added casts to silence warnings
Brian Paul
2010-08-09
glsl2: do not use __retval name; two underscores is reserved word according t...
Aras Pranckevicius
2010-08-05
glsl_type: Don't have two versions of a type with the same name
Ian Romanick
2010-08-04
glsl2: Remove uses of deprecated TALLOC_CTX type.
Kenneth Graunke
2010-08-02
glsl_type: Use string key for array type hash
Ian Romanick
2010-08-02
glsl2: Make glsl_types::ctx private again
Ian Romanick
2010-08-02
glsl2: Give the path within src/mesa/ for headers instead of relying on -I.
Aras Pranckevicius
2010-07-27
glsl2: Talloc type names.
Eric Anholt
2010-07-20
glsl2: glsl_type has its own talloc context, don't pass one in
Ian Romanick
2010-07-20
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
2010-07-20
glsl2: talloc the glsl_struct_field[] we use to look up structure types.
Eric Anholt
2010-07-20
glsl2: Don't claim a match on structure types with different field names.
Eric Anholt
2010-07-12
glsl2: Store the gl_type of the array's element type in the array.
Eric Anholt
2010-06-29
glsl_type: Add _mesa_glsl_release_types to release all type related storage
Ian Romanick
2010-06-29
glsl_type: All glsl_type objects live in their own talloc context
Ian Romanick
2010-06-29
glsl_type: Record type constructors are private
Ian Romanick
2010-06-29
glsl_type: Add get_record_instance method
Ian Romanick
2010-06-29
glsl_type: Vector, matrix, and sampler type constructors are private
Ian Romanick
2010-06-29
glsl_type: Make all static objects be class private
Ian Romanick
2010-06-29
glsl_type: Remove vector and matrix constructor generators
Ian Romanick
2010-06-24
glsl2: Wrap includes of C interfaces with extern "C".
Eric Anholt
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt