Age | Commit message (Collapse) | Author | |
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2010-08-05 | glsl2: Don't dead-code eliminate a call where the return value is unused. | Eric Anholt | |
This showed up since the disabling of inlining at compile time, which I apparently didn't regenerate piglit summary for. Fixes: glsl-deadcode-call. | |||
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | |