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path: root/src/glsl/ir_optimization.h
AgeCommit message (Expand)Author
2010-09-13glsl: add continue/break/return unification/elimination pass (v2)Luca Barbieri
2010-09-09glsl2: Add lowering pass to remove noise opcodesIan Romanick
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-08-13glsl2: Add a pass to strip out noop swizzles.Eric Anholt
2010-08-13glsl2: Move the common optimization passes to a helper function.Eric Anholt
2010-08-09glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))Eric Anholt
2010-08-09glsl2: Add constant propagation.Eric Anholt
2010-08-05glsl2: Add a pass to convert exp and log to exp2 and log2.Eric Anholt
2010-08-05ir_structure_splitting: New pass to chop structures into their components.Eric Anholt
2010-08-05glsl2: Add a pass for removing unused functions.Eric Anholt
2010-07-31glsl2: Add new tree grafting optimization pass.Eric Anholt
2010-07-27glsl2: Make the dead code handler make its own talloc context.Eric Anholt
2010-07-27glsl2: Add optimization pass for algebraic simplifications.Eric Anholt
2010-07-19glsl2: Add a pass for converting if statements to conditional assignment.Eric Anholt
2010-07-12glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.Eric Anholt
2010-07-07glsl2: Add a pass to simplify if statements returning from both sides.Eric Anholt
2010-07-06glsl2: Add pass for supporting variable vector indexing in rvalues.Eric Anholt
2010-07-02glsl2: Add a pass to break ir_binop_div to _mul and _rcp.Eric Anholt
2010-07-01glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).Eric Anholt
2010-06-25glsl2: Use the parser state as the talloc context for dead code elimination.Eric Anholt
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt