Age | Commit message (Collapse) | Author | |
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2010-12-09 | glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices. | Eric Anholt | |
If you used a constant array index to access the matrix, we'd flag a bunch of wrong inputs/outputs as being used because the index was multiplied by matrix columns and the actual used index was left out. Fixes glsl-mat-attribute. | |||
2010-08-24 | glsl: Include main/core.h. | Chia-I Wu | |
Make glsl include only main/core.h from core mesa. | |||
2010-08-18 | glsl: Fix leak-causing typo in destructor that made it another constructor. | Eric Anholt | |
2010-08-06 | glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass. | Eric Anholt | |
This lets us handle arrays much better than trying to work backwards from assembly. Fixes fbo-drawbuffers-maxtargets on swrast (i965 needs loop unrolling) |