Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-03 | exec_list: replace class with struct | Brian Paul | |
To match the definition below. | |||
2010-09-03 | exec_node: Add insert_before that inserts an entire list | Ian Romanick | |
2010-09-03 | exec_list: Add pop_head | Ian Romanick | |
2010-07-29 | glsl2: Fix spelling of "sentinel." | Eric Anholt | |
2010-07-19 | exec_list: Fix foreach_list_safe. | Kenneth Graunke | |
It now works correctly when nodes are removed, as it was originally intended to do; it no longer processes nodes added to the list before the current node, nor those added immediately after the current node. This matches the behavior of Linux's list_for_each_safe. | |||
2010-07-14 | exec_list: Add a new replace_with method. | Kenneth Graunke | |
2010-07-09 | glsl2: Add foreach_list_safe which works even when mutating the list. | Kenneth Graunke | |
In particular, with foreach_list_safe, one can remove and free the current node without crashes; if new nodes are added after the current node, they will be properly visited as well. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-07-07 | exec_list: Add method to append one complete list to another | Ian Romanick | |
2010-06-30 | glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *. | Eric Anholt | |
This saves recompiling at link time. gl_shader->ir is made a pointer so that we don't have to bring exec_list into mtypes.h. | |||
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | |