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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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Author
2010-11-17
Regenerate glcpp parser.
Kenneth Graunke
2010-11-17
glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
Kenneth Graunke
2010-11-17
glsl: Fix Doxygen tag \file in recently renamed files
Chad Versace
2010-11-17
glsl: Fix erroneous cast in ast_jump_statement::hir()
Chad Versace
2010-11-17
glsl: Fix constant expression handling for <, >, <=, >= on vectors.
Kenneth Graunke
2010-11-16
Refresh autogenerated glcpp parser.
Kenneth Graunke
2010-11-16
glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Kenneth Graunke
2010-11-16
glsl: Simplify generation of swizzle for vector constructors
Ian Romanick
2010-11-16
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
Ian Romanick
2010-11-15
glsl: Add ir_constant_expression.cpp to SConscript.
Vinson Lee
2010-11-15
glsl: remove opt_constant_expression.cpp from SConscript
Brian Paul
2010-11-15
glsl: fix assorted MSVC warnings
Brian Paul
2010-11-15
glsl: Rename various ir_* files to lower_* and opt_*.
Kenneth Graunke
2010-11-15
glsl: Remove unused and out of date Makefile.am.
Kenneth Graunke
2010-11-15
glsl: Add constant expression handling for asinh, acosh, and atanh.
Kenneth Graunke
2010-11-15
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-11-15
glsl: Implement the asinh, acosh, and atanh built-in functions.
Kenneth Graunke
2010-11-15
generate_builtins.py: Fix inconsistent use of tabs and spaces warning.
Kenneth Graunke
2010-11-15
glsl: Refresh autogenerated lexer and parser files.
Kenneth Graunke
2010-11-15
glsl: Add support for the 'u' and 'U' unsigned integer suffixes.
Kenneth Graunke
2010-11-15
glsl: Add new keywords and reserved words for GLSL 1.30.
Kenneth Graunke
2010-11-15
glsl: Rework reserved word/keyword handling in the lexer.
Kenneth Graunke
2010-11-15
glsl: Convert glsl_type::base_type from #define'd constants to an enum.
Kenneth Graunke
2010-11-15
glsl: Remove GLSL_TYPE_FUNCTION define.
Kenneth Graunke
2010-11-11
glsl: Free the loop state context when we free the loop state.
Eric Anholt
2010-11-11
glsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius
2010-11-09
glsl: Remove unnecessary "unused variable" warning suppression.
Kenneth Graunke
2010-11-09
glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
Ian Romanick
2010-11-09
glsl: Fix ir_expression::constant_expression_value()
Chad Versace
2010-11-08
ir_dead_functions: Actually free dead functions and signatures.
Kenneth Graunke
2010-11-08
r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)
Benjamin Franzke
2010-11-03
ir_reader: Fix some potential NULL pointer dereferences.
Kenneth Graunke
2010-11-03
ir_reader: Remove useless error check.
Kenneth Graunke
2010-11-03
ir_reader: Return a specific ir_dereference variant.
Kenneth Graunke
2010-11-03
glsl: Don't print a useless space at the end of an S-Expression list.
Kenneth Graunke
2010-11-03
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-11-03
glsl/builtins: Clean up some ugly autogenerated code in atan.
Kenneth Graunke
2010-11-03
glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) implementation.
Kenneth Graunke
2010-10-29
glsl: Remove unused ARRAY_SIZE macro.
Kenneth Graunke
2010-10-27
Fix build on systems where "python" is python 3.
Kenneth Graunke
2010-10-25
glsl: Fix constant component count in vector constructor emitting.
Kenneth Graunke
2010-10-25
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Chad Versace
2010-10-21
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-10-21
generate_builtins.py: Output large strings as arrays of characters.
Kenneth Graunke
2010-10-21
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-10-21
glsl: Add support for GLSL 1.30's modf built-in.
Kenneth Graunke
2010-10-21
glcpp: Refresh autogenerated lexer file.
Kenneth Graunke
2010-10-21
glcpp: Return NEWLINE token for newlines inside multi-line comments.
Kenneth Graunke
2010-10-20
glsl: Remove useless ir_shader enumeration value.
Kenneth Graunke
2010-10-20
glsl: Add assert for unhandled ir_shader case.
Vinson Lee
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