Age | Commit message (Expand) | Author |
2010-09-17 | glsl2: Add flags to enable variable index lowering | Ian Romanick |
2010-09-17 | glsl2: Refactor testing for whether a deref is of a matrix or array | Ian Romanick |
2010-09-17 | glsl: add pass to lower variable array indexing to conditional assignments | Luca Barbieri |
2010-09-16 | glsl: Don't print blank (function ...) headers for built-ins. | Kenneth Graunke |
2010-09-16 | glsl: Change from has_builtin_signature to has_user_signature. | Kenneth Graunke |
2010-09-15 | glsl: Fix 'format not a string literal and no format arguments' warning. | Vinson Lee |
2010-09-14 | glsl2: add case for ir_unop_noise | Brian Paul |
2010-09-14 | glsl2: fix comments | Brian Paul |
2010-09-13 | glsl2: Port equal() and notEqual() to ir_unop_all_equal and ir_unop_any_nequal | Ian Romanick |
2010-09-13 | glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps | Luca Barbieri |
2010-09-13 | loop_unroll: unroll loops with (lowered) breaks | Luca Barbieri |
2010-09-13 | glsl2: Add pass to remove redundant jumps | Ian Romanick |
2010-09-13 | glsl: Explain file naming convention | Ian Romanick |
2010-09-13 | loop_controls: fix analysis of already analyzed loops | Luca Barbieri |
2010-09-13 | glsl: add continue/break/return unification/elimination pass (v2) | Luca Barbieri |
2010-09-13 | glsl: add ir_control_flow_visitor | Luca Barbieri |
2010-09-10 | glsl2: Fix scons build for all platforms | Jakob Bornecrantz |
2010-09-09 | glsl2: Implement noise[1234] built-in functions using ir_unop_noise | Ian Romanick |
2010-09-09 | glsl2: Add lowering pass to remove noise opcodes | Ian Romanick |
2010-09-09 | glsl2: Add ir_unop_noise | Ian Romanick |
2010-09-09 | glsl/builtins: normalize of a negative scalar should be -1.0. | Kenneth Graunke |
2010-09-08 | glsl: add several EmitNo* options, and MaxUnrollIterations | Luca Barbieri |
2010-09-08 | glsl: Add info about talloc and optimization passes to the README. | Eric Anholt |
2010-09-08 | glsl: Update README talking about multi-instruction operations. | Eric Anholt |
2010-09-08 | glsl/builtins: Set the API in the fake context. | Kenneth Graunke |
2010-09-08 | glsl2: Clear out profile pointers in _mesa_glsl_release_functions | Ian Romanick |
2010-09-08 | glsl: Fix for scalar float built-in definitions. | Kenneth Graunke |
2010-09-08 | glsl: regenerate builtins | Eric Anholt |
2010-09-08 | glsl: Fix typo in builtin step() using a wrong channel. | Eric Anholt |
2010-09-08 | ir_validate: Ensure ir_binop_dot is only used on vector types. | Kenneth Graunke |
2010-09-08 | glsl: Refresh automatically generated file builtin_function.cpp. | Kenneth Graunke |
2010-09-08 | glsl/builtins: Don't use ir_binop_dot on floating point values. | Kenneth Graunke |
2010-09-08 | glsl/builtins: Simplify degenerate scalar float cases. | Kenneth Graunke |
2010-09-08 | glsl2: Make sure _mesa_glsl_parse_state constructor gets a context | Ian Romanick |
2010-09-08 | glsl: Support GLSL ES in the standalone compile. | Chia-I Wu |
2010-09-08 | glsl: Require a context in _mesa_glsl_parse_state. | Chia-I Wu |
2010-09-07 | glcpp: Fix build on non-GCC compilers. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment. | Kenneth Graunke |
2010-09-07 | glsl: Allow overloading of built-ins without hiding in GLSL ES. | Kenneth Graunke |
2010-09-07 | glsl: Move is_builtin flag back to ir_function_signature. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject unsized array declarations in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Allow matrix-from-matrix constructors in GLSL ES. | Kenneth Graunke |
2010-09-07 | linker: Fix assertion and cross-version checks for version 100. | Kenneth Graunke |
2010-09-07 | glsl: Add built-in function profiles for GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Add built-in variables for GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Split out types that are in 1.10 but not GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Recognize GLSL ES 1.00 keywords. | Kenneth Graunke |
2010-09-07 | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke |
2010-09-07 | glsl: Accept language version 100 and make it the default on ES2. | Kenneth Graunke |