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path: root/src/glsl
AgeCommit message (Expand)Author
2011-02-04linker: Generate link errors when ES shaders are missing stagesIan Romanick
2011-02-04glsl: Add opt_copy_propagation_elements.cpp to SConscript.Vinson Lee
2011-02-04glsl: Remove extra checks for constant true assignment conditions.Eric Anholt
2011-02-04glsl: Fix a comment typo in copy propagation.Eric Anholt
2011-02-04glsl: Add a new opt_copy_propagation variant that does it channel-wise.Eric Anholt
2011-02-03ralloc: Add missing va_end following va_copy.Vinson Lee
2011-02-03glsl: Add using statements for standard library functions.Vinson Lee
2011-02-02glcpp: Raise error when modulus is zeroChad Versace
2011-02-02glsl: Avoid division-by-zero during constant-foldingChad Versace
2011-02-02glsl: Fix constant-folding for reciprocal expressionsChad Versace
2011-02-01glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.Kenneth Graunke
2011-02-01glsl: Fix invalid use of ralloc_asprintf in prototype_string.Kenneth Graunke
2011-02-01glsl: Fix printf_length() on MSVC.José Fonseca
2011-02-01glsl: Fix memory error when creating the supported version string.Kenneth Graunke
2011-01-31texture_builtins.py: Fix a warning about mixed tabs/spaces.Kenneth Graunke
2011-01-31glsl: Refresh autogenerated lexer and parser files.Ian Romanick
2011-01-31glsl: Reject shader versions not supported by the implementationIan Romanick
2011-01-31glsl: Ensure that all GLSL versions are supported in the stand-alone compilerIan Romanick
2011-01-31glsl: Fix dependencies / linkage for glsl_compilerIan Romanick
2011-01-31glsl: regerated filesBrian Paul
2011-01-31glsl: make _token_list_is_empty_ignoring_space() staticBrian Paul
2011-01-31scons/glsl: add top-level 'include' dir to CPPPATHBrian Paul
2011-01-31glsl: add cast to silence signed/unsigned comparison warningBrian Paul
2011-01-31glsl: Define va_copy on MSVC.José Fonseca
2011-01-31glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generate texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generalize the "use_proj" field to support offsets.Kenneth Graunke
2011-01-31texture_builtins.py: Refactor coordinate dimension calculations.Kenneth Graunke
2011-01-31glsl: Introduce a new "const_in" variable mode.Kenneth Graunke
2011-01-31glsl: Change texel offsets to a single vector rvalue.Kenneth Graunke
2011-01-31glsl: Re-synchronize ir_variable_mode and the printer's string array.Kenneth Graunke
2011-01-31Remove talloc from the SCons build system.Kenneth Graunke
2011-01-31Remove talloc from the make and automake build systems.Kenneth Graunke
2011-01-31ralloc: a new MIT-licensed recursive memory allocator.Kenneth Graunke
2011-01-31Convert everything from the talloc API to the ralloc API.Kenneth Graunke
2011-01-31ralloc: Add a fake implementation of ralloc based on talloc.Kenneth Graunke
2011-01-29Revert "glcpp: Demote "macro redefined" from an error to a warning"Carl Worth
2011-01-28glcpp: Demote "macro redefined" from an error to a warningCarl Worth
2011-01-26glsl: Refresh autogenerated lexer fileChad Versace
2011-01-26glsl: Remove extraneously extraneous parensChad Versace
2011-01-26glsl: Enable AMD_conservative_depth in parserChad Versace
2011-01-26glsl: Raise linking error if gl_FragDepth layout is inconsistentChad Versace
2011-01-26glsl: Propagate depth layout qualifier from AST to IRChad Versace
2011-01-26glsl: Define enum ir_depth_layoutChad Versace
2011-01-26glsl: Refresh autogenerated parser filesChad Versace
2011-01-26glsl: Add support for AMD_conservative_depth to parserChad Versace
2011-01-26glsl: Add depth layout qualifiers to ast_type_qualifierChad Versace
2011-01-26glcpp: Conditionally define macro GL_AMD_conservative_depthChad Versace
2011-01-25linker: Propagate max_array_access while linking functionsIan Romanick
2011-01-25linker: Set sizes for non-global arrays as wellIan Romanick