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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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Author
2010-10-13
linker: Reject shaders that have unresolved function calls
Ian Romanick
2010-10-13
glsl: Initialize variable in ir_derefence_array::constant_expression_value
Vinson Lee
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
glsl: add support for shader stencil export
Dave Airlie
2010-10-12
glsl2: fix signed/unsigned comparison warning
Brian Paul
2010-10-11
glsl: Changes in generated file glsl_lexer.cpp
Chad Versace
2010-10-11
glsl: Add lexer rules for uint and uvecN (N=2..4)
Chad Versace
2010-10-11
glsl: Add glsl_type::uvecN_type for N=2,3
Chad Versace
2010-10-08
glsl: Remove const decoration from inlined function parameters
Ian Romanick
2010-10-08
glsl: Add linker support for explicit attribute locations
Ian Romanick
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
2010-10-08
glsl: Regenerate files changes by previous commit
Ian Romanick
2010-10-08
glsl: Add parser support for GL_ARB_explicit_attrib_location layouts
Ian Romanick
2010-10-08
glcpp: Regenerate files changes by previous commit
Ian Romanick
2010-10-08
glcpp: Add the define for ARB_explicit_attrib_location when present
Ian Romanick
2010-10-08
glsl: Regenerate files modified by previous commits
Ian Romanick
2010-10-08
glsl: Wrap ast_type_qualifier contents in a struct in a union
Ian Romanick
2010-10-08
glsl: Clear type_qualifier using memset
Ian Romanick
2010-10-08
glsl: Slight refactor of error / warning checking for ARB_fcc layout
Ian Romanick
2010-10-08
glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar
Ian Romanick
2010-10-08
glsl: Fail linking if assign_attribute_locations fails
Ian Romanick
2010-10-01
glsl: Remove unnecessary header.
Vinson Lee
2010-09-30
glsl: Add a lowering pass for texture projection.
Eric Anholt
2010-09-28
glsl: "Copyright", not "Constantright"
Kenneth Graunke
2010-09-28
glsl: Also update implicit sizes of varyings at link time.
Eric Anholt
2010-09-27
glsl: Add validation that a swizzle only references valid channels.
Eric Anholt
2010-09-27
glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.
Eric Anholt
2010-09-22
glsl: Fix copy'n'wasted ir_noop_swizzle conditions.
Eric Anholt
2010-09-22
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-21
glsl2: fix typo in error msg
Brian Paul
2010-09-21
glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.
Eric Anholt
2010-09-20
glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
Kenneth Graunke
2010-09-20
glsl: Add comments to clarify the types of comparison binops.
Kenneth Graunke
2010-09-20
glsl2: silence compiler warnings in printf() calls
Brian Paul
2010-09-20
glsl: Add doxygen comments
Ian Romanick
2010-09-18
glsl/builtins: Switch comparison functions to just return an expression.
Kenneth Graunke
2010-09-18
glsl/builtins: Fix equal and notEqual builtins.
Kenneth Graunke
2010-09-18
glsl: Properly handle nested structure types.
Kenneth Graunke
2010-09-18
glsl2: Fixed cloning of ir_call error instructions.
Tilman Sauerbeck
2010-09-18
glsl: Fix 'control reaches end of non-void function' warning.
Vinson Lee
2010-09-18
glsl2: Empty functions can be inlined.
Tilman Sauerbeck
2010-09-17
glsl2: Add flags to enable variable index lowering
Ian Romanick
2010-09-17
glsl2: Refactor testing for whether a deref is of a matrix or array
Ian Romanick
2010-09-17
glsl: add pass to lower variable array indexing to conditional assignments
Luca Barbieri
2010-09-16
glsl: Don't print blank (function ...) headers for built-ins.
Kenneth Graunke
2010-09-16
glsl: Change from has_builtin_signature to has_user_signature.
Kenneth Graunke
2010-09-15
glsl: Fix 'format not a string literal and no format arguments' warning.
Vinson Lee
2010-09-14
glsl2: add case for ir_unop_noise
Brian Paul
2010-09-14
glsl2: fix comments
Brian Paul
2010-09-13
glsl2: Port equal() and notEqual() to ir_unop_all_equal and ir_unop_any_nequal
Ian Romanick
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