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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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Author
2010-10-20
glsl: Remove useless ir_shader enumeration value.
Kenneth Graunke
2010-10-20
glsl: Add assert for unhandled ir_shader case.
Vinson Lee
2010-10-19
linker: Improve handling of unread/unwritten shader inputs/outputs
Ian Romanick
2010-10-19
glsl: Commit generated file glsl_lexer.cpp
Chad Versace
2010-10-19
glsl: Fix lexer rule for ^=
Chad Versace
2010-10-19
glsl: Implement ast-to-hir for bit-logic ops
Chad Versace
2010-10-19
glsl: Define bit_logic_result_type() in ast_to_hir.cpp
Chad Versace
2010-10-19
glsl: Implement ast-to-hir for bit-shift-assignment
Chad Versace
2010-10-19
glsl: Define shift_result_type() in ast_to_hir.cpp
Chad Versace
2010-10-18
glsl: Regenerate parser files.
Kenneth Graunke
2010-10-18
glsl: Fix copy and paste error in ast_bit_and node creation.
Kenneth Graunke
2010-10-18
glsl: Don't return NULL IR for erroneous bit-shift operators.
Kenneth Graunke
2010-10-15
glsl: add ir_unop_round_even case to silence unhandled enum warning
Brian Paul
2010-10-15
linker: Trivial indention fix
Ian Romanick
2010-10-15
glsl: Fix ir validation for bit logic ops
Chad Versace
2010-10-15
glsl: Implement constant expr evaluation for bitwise logic ops
Chad Versace
2010-10-15
glsl: Implement constant expr evaluation for bit-shift ops
Chad Versace
2010-10-15
glsl: Implement constant expr evaluation for bitwise-not
Chad Versace
2010-10-15
glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
Chad Versace
2010-10-15
glsl: Change generated file glsl_lexer.cpp
Chad Versace
2010-10-15
glsl: Add lexer rules for << and >> in GLSL 1.30
Chad Versace
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-10-14
glsl: Add support for the 1.30 round() built-in.
Kenneth Graunke
2010-10-14
glsl: Add front-end support for GLSL 1.30's roundEven built-in.
Kenneth Graunke
2010-10-14
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
2010-10-14
glsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-10-14
glsl: Add front-end support for the "trunc" built-in.
Kenneth Graunke
2010-10-13
linker: Reject shaders that have unresolved function calls
Ian Romanick
2010-10-13
glsl: Initialize variable in ir_derefence_array::constant_expression_value
Vinson Lee
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
glsl: add support for shader stencil export
Dave Airlie
2010-10-12
glsl2: fix signed/unsigned comparison warning
Brian Paul
2010-10-11
glsl: Changes in generated file glsl_lexer.cpp
Chad Versace
2010-10-11
glsl: Add lexer rules for uint and uvecN (N=2..4)
Chad Versace
2010-10-11
glsl: Add glsl_type::uvecN_type for N=2,3
Chad Versace
2010-10-08
glsl: Remove const decoration from inlined function parameters
Ian Romanick
2010-10-08
glsl: Add linker support for explicit attribute locations
Ian Romanick
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
2010-10-08
glsl: Regenerate files changes by previous commit
Ian Romanick
2010-10-08
glsl: Add parser support for GL_ARB_explicit_attrib_location layouts
Ian Romanick
2010-10-08
glcpp: Regenerate files changes by previous commit
Ian Romanick
2010-10-08
glcpp: Add the define for ARB_explicit_attrib_location when present
Ian Romanick
2010-10-08
glsl: Regenerate files modified by previous commits
Ian Romanick
2010-10-08
glsl: Wrap ast_type_qualifier contents in a struct in a union
Ian Romanick
2010-10-08
glsl: Clear type_qualifier using memset
Ian Romanick
2010-10-08
glsl: Slight refactor of error / warning checking for ARB_fcc layout
Ian Romanick
2010-10-08
glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar
Ian Romanick
2010-10-08
glsl: Fail linking if assign_attribute_locations fails
Ian Romanick
2010-10-01
glsl: Remove unnecessary header.
Vinson Lee
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