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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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Author
2010-08-24
glsl: Don't dead-code eliminate a uniform initializer.
Eric Anholt
2010-08-24
glsl2: rename local variable_entry class
Brian Paul
2010-08-24
glsl2: move constructor into .cpp file to work around compiler bug
Brian Paul
2010-08-24
glsl: Add assert to check variable_entry referenced_count after construction.
Vinson Lee
2010-08-24
glsl: make 'make clean' work properly.
Dave Airlie
2010-08-23
glsl: Silence unused variable warning.
Vinson Lee
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
2010-08-23
glsl: Rely on talloc_autofree_context() instead of trying to free on our own.
Eric Anholt
2010-08-23
glsl: When unable to assign the initializer for a const variable, set it to 0.
Eric Anholt
2010-08-23
glsl: Cleanly fail when a function has an unknown return type.
Eric Anholt
2010-08-23
glsl: Rebuild builtins for any() change.
Eric Anholt
2010-08-23
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
glsl: Regenerate builtins with the new sorting.
Eric Anholt
2010-08-23
glsl: Count function call outvals as writing to variables for linker checks.
Eric Anholt
2010-08-23
glsl2: Include imports.h to get snprintf wrapper for MSVC
Ian Romanick
2010-08-23
generate_builtins.py: Generate output in sorted order.
Kenneth Graunke
2010-08-23
glcpp: Make standalone preprocessor work with a tty as stdin
Carl Worth
2010-08-23
glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.
Carl Worth
2010-08-23
glcpp: Fix segfault in standalone preprocessor for "file not found", etc.
Carl Worth
2010-08-23
glcpp: Update generated glcpp-lex.c for the last two changes.
Carl Worth
2010-08-23
glcpp: Fix handling of "#line 0"
Carl Worth
2010-08-23
glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"
Carl Worth
2010-08-23
glcpp: Add new test for #line directive.
Carl Worth
2010-08-23
glcpp: Update README file (new specifications and fewer limitations).
Carl Worth
2010-08-23
glcpp: Add test for the #error directive.
Carl Worth
2010-08-23
glsl: Trim the size of uniform arrays to the maximum element used.
Eric Anholt
2010-08-23
glsl2: Add missing sig_iter.next() to the no-constant-folding-to-outvals fix.
Eric Anholt
2010-08-22
glsl: Don't constant-fold in a constant in place of a function outval.
Eric Anholt
2010-08-22
glsl: Convert constant folding to the rvalue visitor.
Eric Anholt
2010-08-22
glsl: Don't tree-graft in an expression in place of a function outval.
Eric Anholt
2010-08-22
mesa: AC_SUBST the talloc libs/cflags so the ./configure results are saved.
Eric Anholt
2010-08-21
glsl: Silence uninitialized variable warning.
Vinson Lee
2010-08-21
glsl: Silence unused variable warning.
Vinson Lee
2010-08-21
glsl: Handle array declarations in function parameters.
Kenneth Graunke
2010-08-21
generate_builtins.py: Remove unused import sys.
Vinson Lee
2010-08-20
Delete more vestiges of the old shader compiler.
Kenneth Graunke
2010-08-20
Remove remnants of the old glsl compiler.
Eric Anholt
2010-08-20
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
2010-08-20
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
2010-08-18
glsl: Replace sscanf in s_expression reader with strspn and strcspn.
Kenneth Graunke
2010-08-18
glsl: Also strdup the names of uniform list entries for >vec4 types.
Eric Anholt
2010-08-18
glcpp: Refresh autogenerated lexer.
Kenneth Graunke
2010-08-18
glcpp: Add basic #line support (adapted from the main compiler).
Kenneth Graunke
2010-08-18
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
2010-08-18
glsl: Fix uninitialized member in ir_hierarchical_vistor constructor.
Vinson Lee
2010-08-18
glsl: Garbage collect old prototype for ir_to_mesa.
Eric Anholt
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
2010-08-18
glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.
Eric Anholt
2010-08-18
glsl: Fix scoping bug in if statements.
Kenneth Graunke
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