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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-26
glsl: add missing generated files
Chia-I Wu
2011-03-16
android: Add Android.mk's.
Chia-I Wu
2011-03-16
android: Add pre-generated files.
Chia-I Wu
2011-03-16
android: Fix build with bionic.
Chia-I Wu
2011-03-15
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
2011-03-15
glsl: Only allow unsized array assignment in an initializer
Ian Romanick
2011-03-15
glsl: Skip processing the first function's body in do_dead_functions().
Eric Anholt
2011-03-15
glsl: Whitespace fixup in opt_dead_functions.cpp.
Eric Anholt
2011-03-15
glsl: Skip processing of expression trees in discard simplification.
Eric Anholt
2011-03-15
glsl: Reduce processing of expression trees in do_structure_splitting.
Eric Anholt
2011-03-15
glsl: Skip processing expression trees in do_if_simplification().
Eric Anholt
2011-03-15
glsl: Skip processing expression trees in optimize_redundant_jumps()
Eric Anholt
2011-03-15
scons: copy hash_table.c, symbol_table.c to glsl directory
Jose Fonseca
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-12
glsl: Document glsl_type::sampler_dimensionality
Chad Versace
2011-03-11
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-10
glsl: silence warning in printf() with a cast
Brian Paul
2011-03-08
glsl: Use insert_before for lists instead of open coding it
Ian Romanick
2011-03-08
linker: Add imported functions to the linked IR
Ian Romanick
2011-03-08
glsl: Add several function / call related validations
Ian Romanick
2011-03-08
glsl: Function signatures cannot have NULL return type
Ian Romanick
2011-03-04
glsl: Process redeclarations before initializers
Ian Romanick
2011-03-04
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
2011-03-04
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
2011-03-04
scons: Unbreak mingw cross compilation.
José Fonseca
2011-03-04
scons: Get glsl2 and glcpp programs building correctly.
José Fonseca
2011-03-04
glsl/glcpp: Use stdio.h instead of unistd.h.
José Fonseca
2011-03-04
glsl: Define YY_NO_UNISTD_H on MSVC.
José Fonseca
2011-03-03
glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
2011-03-03
glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
2011-03-03
glcpp/tests: Update 063-comments.c.expected to match output.
Kenneth Graunke
2011-03-03
scons: More tweaks to fix MinGW build.
José Fonseca
2011-03-03
scons: Ensure generated headers are in the include path.
José Fonseca
2011-03-02
glsl: Remove unused glcpp/Makefile.am.
Kenneth Graunke
2011-03-02
glsl: Remove 'tests' subfolder.
Kenneth Graunke
2011-03-01
scons: Use Flex and Bison to generate lexer/parser files.
Kenneth Graunke
2011-03-01
glsl: Rename .lpp to .ll and .ypp to .yy.
Kenneth Graunke
2011-03-01
Add generated parser / lexer files to gitignore lists
Ian Romanick
2011-03-01
glcpp: Remove files generated by flex and bison from GIT
Ian Romanick
2011-03-01
glsl: Remove files generated by flex and bison from GIT
Ian Romanick
2011-02-28
glsl: Enable GL_OES_texture_3D extension for ES2.
Kenneth Graunke
2011-02-28
glsl: Use reralloc instead of plain realloc.
Kenneth Graunke
2011-02-27
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
Kenneth Graunke
2011-02-26
glsl/Makefile: Remove builtin_function.cpp if generation fails.
Arkadiusz Miskiewicz
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-19
glsl: Remove $(PWD) from Makefile in favor of .
Kenneth Graunke
2011-02-15
linker: Fix off-by-one error implicit array sizing
Ian Romanick
2011-02-15
glsl: Reinstate constant-folding for division by zero
Chad Versace
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