Age | Commit message (Collapse) | Author |
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Found by inspection.
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It's already been determined that length == 3, so clearly swiz->next is
a valid S-Expression.
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There's really no reason to return the base class when we have more
specific information about what type it is.
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We really only want to print spaces -between- elements, not after each
element. This cleans up error messages from IR reader, making them
(mildly) easier to read.
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In particular, calling the abs function is silly, since there's already
an expression opcode for that. Also, assigning to temporaries then
assigning those to the final location is rather redundant.
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For consistency with the vec2/vec3/vec4 variants.
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It's also equivalent to Elements(...) which is already used elsewhere.
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First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous). Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
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Fixes freedesktop.org bug #31101 as well as piglit test cases
assignment-type-mismatch.vert and constructor-28.vert.
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Function ast_declarator_list::hir(), when processing keywords added by
extension ARB_fragment_coord_conventions, made the mistake of checking only if
the extension was __supported by the driver__. The correct behavior is to check
if the extensi0n is __enabled in the parse state__.
NOTE: this is a candidate for the 7.9 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Since this is just generated by python, it's questionable whether this
should continue to live in the repository - Mesa already has other
things generated from python as part of the build process.
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This works around MSVC's 65535 byte limit, unfortunately at the expense
of any semblance of readability and much larger file size. Hopefully I
can implement a better solution later, but for now this fixes the build.
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This is necessary for the main compiler to get correct line numbers.
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Silences this GCC warning.
ast_to_hir.cpp: In function 'void apply_type_qualifier_to_variable(const
ast_type_qualifier*, ir_variable*, _mesa_glsl_parse_state*, YYLTYPE*)'
ast_to_hir.cpp:1768: warning: enumeration value 'ir_shader' not handled
in switch
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Previously some shader input or outputs that hadn't received location
assignments could slip through. This could happen when a shader
contained user-defined varyings and was used with either
fixed-function or assembly shaders.
See the piglit tests glsl-[fv]s-user-varying-ff and
sso-user-varying-0[12].
NOTE: this is a candidate for the 7.9 branch.
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Changes are due to commit "glsl: Fix lexer rule for ^=".
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The caret is a special character, and needs to be quoted or escaped.
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Implement by adding to ast_expression::hir() the following cases:
- ast_and_assign
- ast_or_assign
- ast_xor_assign
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This function type checks the operands of and returns the result type of
bit-logic operations. It replaces the type checking performed in the
following cases of ast_expression::hir() :
- ast_bit_and
- ast_bit_or
- ast_bit_xor
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Implement by adding to ast_expression::hir() these cases:
- ast_ls_assign
- ast_rs_assign
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This function type checks the operands of and returns the result type of
bit-shift operations. It replaces the type checking performed in the following
cases of ast_expression::hir() :
- ast_lshift
- ast_rshift
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All & operations were incorrectly being generated as ast_bit_or.
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Existing code relies on IR being generated (possibly with error type)
rather than returning NULL. So, don't break - go ahead and generate the
operation. As long as an error is flagged, things will work out.
Fixes fd.o bug #30914.
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In ir_validate::visit_leave(), the cases for
- ir_binop_bit_and
- ir_binop_bit_xor
- ir_binop_bit_or
were incorrect. It was incorrectly asserted that both operands must be the
same type, when in fact one may be scalar and the other a vector. It was also
incorrectly asserted that the resultant type was the type of the left operand,
which in fact does not hold when the left operand is a scalar and the right
operand is a vector.
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Implement by adding the following cases to
ir_exporession::constant_expression_value():
- ir_binop_bit_and
- ir_binop_bit_or
- ir_binop_bit_xor
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Implement by adding the following cases to
ir_expression::constant_expression_value():
- ir_binop_lshfit
- ir_binop_rshfit
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Implement by adding a case to ir_expression::constant_expression_value()
for ir_unop_bit_not.
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Implement by adding the following cases to ast_expression::hir():
- ast_lshift
- ast_rshift
Also, implement ir validation for the new operators by adding the following
cases to ir_validate::visit_leave():
- ir_binop_lshift
- ir_binop_rshift
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Commit for generated file glsl_lexer.cpp follows this commit.
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Previously _LinkedShaders was a compact array of the linked shaders
for each shader stage. Now it is arranged such that each slot,
indexed by the MESA_SHADER_* defines, refers to a specific shader
stage. As a result, some slots will be NULL. This makes things a
little more complex in the linker, but it simplifies things in other
places.
As a side effect _NumLinkedShaders is removed.
NOTE: This may be a candidate for the 7.9 branch. If there are other
patches that get backported to 7.9 that use _LinkedShader, this patch
should be cherry picked also.
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This implements round() via the ir_unop_round_even opcode, rather than
adding a new opcode. We may wish to add one in the future, since it
might enable a small performance increase on some hardware, but for now,
this should suffice.
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Implemented using the op-code introduced in the previous commit.
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Also, update ir_to_mesa's "1.30 is unsupported" case to "handle" it.
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This really amounts to just using the return value from
link_function_calls. All the work was being done, but the result was
being ignored.
Fixes piglit test link-unresolved-funciton.
NOTE: this is a candidate for the 7.9 branch.
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Completely initialize data passed to ir_constant constructor.
Fixes piglit glsl-mat-from-int-ctor-03 valgrind uninitialized value
error on softpipe.
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This adds proper support for the GL_ARB_shader_stencil_export extension
to the GLSL compiler. Thanks to Ian for pointing out where I need to add things.
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