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AgeCommit message (Expand)Author
2010-09-08glsl: Fix for scalar float built-in definitions.Kenneth Graunke
2010-09-08glsl: regenerate builtinsEric Anholt
2010-09-08glsl: Fix typo in builtin step() using a wrong channel.Eric Anholt
2010-09-08ir_validate: Ensure ir_binop_dot is only used on vector types.Kenneth Graunke
2010-09-08glsl: Refresh automatically generated file builtin_function.cpp.Kenneth Graunke
2010-09-08glsl/builtins: Don't use ir_binop_dot on floating point values.Kenneth Graunke
2010-09-08glsl/builtins: Simplify degenerate scalar float cases.Kenneth Graunke
2010-09-08glsl2: Make sure _mesa_glsl_parse_state constructor gets a contextIan Romanick
2010-09-08glsl: Support GLSL ES in the standalone compile.Chia-I Wu
2010-09-08glsl: Require a context in _mesa_glsl_parse_state.Chia-I Wu
2010-09-07glcpp: Fix build on non-GCC compilers.Kenneth Graunke
2010-09-07ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.Kenneth Graunke
2010-09-07glsl: Allow overloading of built-ins without hiding in GLSL ES.Kenneth Graunke
2010-09-07glsl: Move is_builtin flag back to ir_function_signature.Kenneth Graunke
2010-09-07ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00.Kenneth Graunke
2010-09-07ast_to_hir: Reject unsized array declarations in GLSL ES 1.00.Kenneth Graunke
2010-09-07ast_to_hir: Allow matrix-from-matrix constructors in GLSL ES.Kenneth Graunke
2010-09-07linker: Fix assertion and cross-version checks for version 100.Kenneth Graunke
2010-09-07glsl: Add built-in function profiles for GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Add built-in variables for GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Split out types that are in 1.10 but not GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Recognize GLSL ES 1.00 keywords.Kenneth Graunke
2010-09-07glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke
2010-09-07glsl: Accept language version 100 and make it the default on ES2.Kenneth Graunke
2010-09-07glsl: Set default language version in mesa_glsl_parse_state constructor.Kenneth Graunke
2010-09-07glsl2: Forbid array-types in ?: operator in GLSL 1.10Ian Romanick
2010-09-07glsl2: Early return with visit_continue in loop_analysis::visit(ir_dereferenc...Ian Romanick
2010-09-07glsl: Change grammar rules for selection statements to match the spec.Kenneth Graunke
2010-09-07glsl2: check for _NumLinkedShaders being 0Török Edvin
2010-09-05glsl: Add new files to sconscript.José Fonseca
2010-09-05ir_reader: Only validate IR when a global 'debug' flag is set.Kenneth Graunke
2010-09-04ir_reader: Run ir_validate on the generated IR.Kenneth Graunke
2010-09-04ir_reader: Emit global variables at the top of the instruction list.Kenneth Graunke
2010-09-04ir_reader: Drop support for reading the old assignment format.Kenneth Graunke
2010-09-04glsl: Regenerate autogenerated file builtin_function.cpp.Kenneth Graunke
2010-09-04glsl/builtins: Convert assignments to new format (with write mask).Kenneth Graunke
2010-09-04ir_reader: Read the new assignment format (with write mask).Kenneth Graunke
2010-09-04ir_reader: Track the current function and report it in error messages.Kenneth Graunke
2010-09-04glsl/builtins: Actually print the info log if reading a builtin failed.Kenneth Graunke
2010-09-03exec_list: replace class with structBrian Paul
2010-09-03glsl2: Use as_constant some places instead of constant_expression_valueIan Romanick
2010-09-03glsl2: Allow copy / constant propagation into array indicesIan Romanick
2010-09-03glsl2: Add module to perform simple loop unrollingIan Romanick
2010-09-03glsl2: Track the number of ir_loop_jump instructions that are in a loopIan Romanick
2010-09-03ir_expression: Add static operator_string methodIan Romanick
2010-09-03exec_node: Add insert_before that inserts an entire listIan Romanick
2010-09-03glsl2: Eliminate zero-iteration loopsIan Romanick
2010-09-03glsl2: Perform initial bits of loop analysis during compilationIan Romanick
2010-09-03glsl2: Add module to suss out loop control variables from loop analysis dataIan Romanick
2010-09-03glsl2: Add module to analyze variables used in loopsIan Romanick