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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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2010-06-29
ir_swizzle: Add new constructor, refactor constructors
Ian Romanick
2010-06-29
glsl2: Update TODO.
Kenneth Graunke
2010-06-29
glsl2: Check for non-void functions that don't have a return statement.
Kenneth Graunke
2010-06-29
glsl2: Reject return types with qualifiers.
Kenneth Graunke
2010-06-29
glsl2: Add a method for querying if an AST type has any qualifiers.
Kenneth Graunke
2010-06-29
glsl2: Check that returned expressions match the function return type.
Kenneth Graunke
2010-06-28
Use a more sensible context in copy propagation.
Kenneth Graunke
2010-06-28
Use more sensible contexts in ir_dead_code_local.
Kenneth Graunke
2010-06-28
glsl2: Add option to stand-alone GLSL compiler to dump IR before optimizations
Ian Romanick
2010-06-28
glsl2: Use i2b and f2b IR opcodes for casting int or float to bool
Ian Romanick
2010-06-25
ir_reader: Free memory for S-Expressions earlier.
Kenneth Graunke
2010-06-25
glsl2: Associate the GLenum for the type with builtin GLSL types.
Eric Anholt
2010-06-25
glsl2: Use the parser state as the talloc context for dead code elimination.
Eric Anholt
2010-06-25
glsl2: Start integrating ir_to_mesa.cpp into shader_api.h
Eric Anholt
2010-06-25
glsl2: Use Mesa types instead of duping them into our program.h.
Eric Anholt
2010-06-25
glsl2: Fix dependencies. (at least partially)
Eric Anholt
2010-06-24
glsl2: Replace the GLSL compiler with the glsl2 project.
Eric Anholt
2010-06-24
glsl2: Wrap includes of C interfaces with extern "C".
Eric Anholt
2010-06-24
glsl2: Remove files that had been imported for standalone.
Eric Anholt
2010-06-24
glsl2: Stop .gitignoring the old standalone build system.
Eric Anholt
2010-06-24
glsl2: Move the Mesa IR codegen into mesa/shader/
Eric Anholt
2010-06-24
Merge branch 'glsl2-head' into glsl2
Eric Anholt
2010-06-24
glsl2: Add a README file for the new compiler.
Eric Anholt
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-04
glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled
Kristian Høgsberg
2010-02-25
glsl: implement support for GL_EXT_texture_array
Brian Paul
2010-02-22
glsl/apps: Assert that ftell does not return an error.
Vinson Lee
2010-02-21
glsl/cl: Prevent possible buffer overflow.
Vinson Lee
2010-02-20
glsl/cl: Prevent possible string overflow.
Vinson Lee
2010-02-17
glsl/apps: print usage info if insufficient args
Brian Paul
2010-02-17
glsl/pp: Remove sl_pp_get_extension_state().
Michal Krol
2010-02-17
glsl/cl: Parse layout qualifiers only when an appropriate extension enabled.
Michal Krol
2010-02-17
glsl/cl: Properly emit layout qualifier list.
Michal Krol
2010-02-16
sl/pp: re-do extension testing code
Brian Paul
2010-02-16
glsl/pp: Do not try to enable extension `all'.
Michal Krol
2010-02-15
glsl/pp: Fix handling of if/elif/else cases.
Michal Krol
2010-02-15
glsl/pp: Add asserts to check for null pointer deferences.
Vinson Lee
2010-02-13
glsl/cl: implement parsing for layout qualifiers
Brian Paul
2010-02-13
glsl/pp: fix incorrect extension enable flag for warn mode
Brian Paul
2010-02-10
glsl/pp: fix extension enable/disable options
Brian Paul
2010-02-10
Simplify GLSL extension mechanism.
Michal Krol
2010-02-10
glsl/pp: Fix ifdef directive for extension names.
Michal Krol
2010-01-26
glsl/pp: Silence GCC "no previous prototype" warning.
Vinson Lee
2010-01-18
glsl: remove __inline directive
Brian Paul
2010-01-01
glsl: Ignore programs.
José Fonseca
2009-12-29
glsl: added default case in _fetch_token() to silence warnings
Brian Paul
2009-12-28
scons: Fix xlib build.
José Fonseca
2009-12-23
glsl/pp: move static functions out of header file
Keith Whitwell
2009-12-23
glsl/pp: quieten compiler about missing case statements
Keith Whitwell
2009-12-21
glsl: make stack compile.
Dave Airlie
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