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path: root/src/glsl
AgeCommit message (Expand)Author
2011-02-28glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke
2011-02-28glsl: Use reralloc instead of plain realloc.Kenneth Graunke
2011-02-27glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke
2011-02-26glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz
2011-02-21Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick
2011-02-19glsl: Remove $(PWD) from Makefile in favor of .Kenneth Graunke
2011-02-15linker: Fix off-by-one error implicit array sizingIan Romanick
2011-02-15glsl: Reinstate constant-folding for division by zeroChad Versace
2011-02-15Revert "glsl: Fix constant-folding for reciprocal expressions"Chad Versace
2011-02-11mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers
2011-02-11glcpp: regerated filesIan Romanick
2011-02-11glsl: Regenerate files modified by previous commitsIan Romanick
2011-02-11glsl: Finish out the reduce/reduce error fixesIan Romanick
2011-02-11glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard
2011-02-11scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca
2011-02-11scons: Try to support building 64bit binaries on 32bit windows.José Fonseca
2011-02-11glsl: Fix parallel build.Tobias Jakobi
2011-02-10glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke
2011-02-08glsl: Disable the new copy propagation pass until it gets fixed.Eric Anholt
2011-02-08glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace
2011-02-04linker: Generate link errors when ES shaders are missing stagesIan Romanick
2011-02-04glsl: Add opt_copy_propagation_elements.cpp to SConscript.Vinson Lee
2011-02-04glsl: Remove extra checks for constant true assignment conditions.Eric Anholt
2011-02-04glsl: Fix a comment typo in copy propagation.Eric Anholt
2011-02-04glsl: Add a new opt_copy_propagation variant that does it channel-wise.Eric Anholt
2011-02-03ralloc: Add missing va_end following va_copy.Vinson Lee
2011-02-03glsl: Add using statements for standard library functions.Vinson Lee
2011-02-02glcpp: Raise error when modulus is zeroChad Versace
2011-02-02glsl: Avoid division-by-zero during constant-foldingChad Versace
2011-02-02glsl: Fix constant-folding for reciprocal expressionsChad Versace
2011-02-01glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.Kenneth Graunke
2011-02-01glsl: Fix invalid use of ralloc_asprintf in prototype_string.Kenneth Graunke
2011-02-01glsl: Fix printf_length() on MSVC.José Fonseca
2011-02-01glsl: Fix memory error when creating the supported version string.Kenneth Graunke
2011-01-31texture_builtins.py: Fix a warning about mixed tabs/spaces.Kenneth Graunke
2011-01-31glsl: Refresh autogenerated lexer and parser files.Ian Romanick
2011-01-31glsl: Reject shader versions not supported by the implementationIan Romanick
2011-01-31glsl: Ensure that all GLSL versions are supported in the stand-alone compilerIan Romanick
2011-01-31glsl: Fix dependencies / linkage for glsl_compilerIan Romanick
2011-01-31glsl: regerated filesBrian Paul
2011-01-31glsl: make _token_list_is_empty_ignoring_space() staticBrian Paul
2011-01-31scons/glsl: add top-level 'include' dir to CPPPATHBrian Paul
2011-01-31glsl: add cast to silence signed/unsigned comparison warningBrian Paul
2011-01-31glsl: Define va_copy on MSVC.José Fonseca
2011-01-31glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generate texture*Offset functions.Kenneth Graunke
2011-01-31texture_builtins.py: Generalize the "use_proj" field to support offsets.Kenneth Graunke
2011-01-31texture_builtins.py: Refactor coordinate dimension calculations.Kenneth Graunke
2011-01-31glsl: Introduce a new "const_in" variable mode.Kenneth Graunke
2011-01-31glsl: Change texel offsets to a single vector rvalue.Kenneth Graunke