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path: root/src/glsl
AgeCommit message (Expand)Author
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-17glsl2: Refactor testing for whether a deref is of a matrix or arrayIan Romanick
2010-09-17glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri
2010-09-16glsl: Don't print blank (function ...) headers for built-ins.Kenneth Graunke
2010-09-16glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke
2010-09-15glsl: Fix 'format not a string literal and no format arguments' warning.Vinson Lee
2010-09-14glsl2: add case for ir_unop_noiseBrian Paul
2010-09-14glsl2: fix commentsBrian Paul
2010-09-13glsl2: Port equal() and notEqual() to ir_unop_all_equal and ir_unop_any_nequalIan Romanick
2010-09-13glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri
2010-09-13loop_unroll: unroll loops with (lowered) breaksLuca Barbieri
2010-09-13glsl2: Add pass to remove redundant jumpsIan Romanick
2010-09-13glsl: Explain file naming conventionIan Romanick
2010-09-13loop_controls: fix analysis of already analyzed loopsLuca Barbieri
2010-09-13glsl: add continue/break/return unification/elimination pass (v2)Luca Barbieri
2010-09-13glsl: add ir_control_flow_visitorLuca Barbieri
2010-09-10glsl2: Fix scons build for all platformsJakob Bornecrantz
2010-09-09glsl2: Implement noise[1234] built-in functions using ir_unop_noiseIan Romanick
2010-09-09glsl2: Add lowering pass to remove noise opcodesIan Romanick
2010-09-09glsl2: Add ir_unop_noiseIan Romanick
2010-09-09glsl/builtins: normalize of a negative scalar should be -1.0.Kenneth Graunke
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: Add info about talloc and optimization passes to the README.Eric Anholt
2010-09-08glsl: Update README talking about multi-instruction operations.Eric Anholt
2010-09-08glsl/builtins: Set the API in the fake context.Kenneth Graunke
2010-09-08glsl2: Clear out profile pointers in _mesa_glsl_release_functionsIan Romanick
2010-09-08glsl: Fix for scalar float built-in definitions.Kenneth Graunke
2010-09-08glsl: regenerate builtinsEric Anholt
2010-09-08glsl: Fix typo in builtin step() using a wrong channel.Eric Anholt
2010-09-08ir_validate: Ensure ir_binop_dot is only used on vector types.Kenneth Graunke
2010-09-08glsl: Refresh automatically generated file builtin_function.cpp.Kenneth Graunke
2010-09-08glsl/builtins: Don't use ir_binop_dot on floating point values.Kenneth Graunke
2010-09-08glsl/builtins: Simplify degenerate scalar float cases.Kenneth Graunke
2010-09-08glsl2: Make sure _mesa_glsl_parse_state constructor gets a contextIan Romanick
2010-09-08glsl: Support GLSL ES in the standalone compile.Chia-I Wu
2010-09-08glsl: Require a context in _mesa_glsl_parse_state.Chia-I Wu
2010-09-07glcpp: Fix build on non-GCC compilers.Kenneth Graunke
2010-09-07ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.Kenneth Graunke
2010-09-07glsl: Allow overloading of built-ins without hiding in GLSL ES.Kenneth Graunke
2010-09-07glsl: Move is_builtin flag back to ir_function_signature.Kenneth Graunke
2010-09-07ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00.Kenneth Graunke
2010-09-07ast_to_hir: Reject unsized array declarations in GLSL ES 1.00.Kenneth Graunke
2010-09-07ast_to_hir: Allow matrix-from-matrix constructors in GLSL ES.Kenneth Graunke
2010-09-07linker: Fix assertion and cross-version checks for version 100.Kenneth Graunke
2010-09-07glsl: Add built-in function profiles for GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Add built-in variables for GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Split out types that are in 1.10 but not GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Recognize GLSL ES 1.00 keywords.Kenneth Graunke
2010-09-07glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke
2010-09-07glsl: Accept language version 100 and make it the default on ES2.Kenneth Graunke