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path: root/src/glx/glxcmds.c
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2010-02-16glx: Move GetGLXDRIDrawable() prototype to glxclient.hKristian Høgsberg
2010-02-11glx: Pass fbconfig ID or visual ID to CreateContextIan Romanick
Pass either the fbconfig ID or the visual ID, as appropriate, to CreateContext. Now CreateContext does not derefernce fbconfig or vis (which no longer exists as a parameter).
2010-02-11glx: Use the screen parameter everywhere instead of vis->screen, etc.Ian Romanick
2010-02-11glx: Move work of converting a visual to an fbconfigIan Romanick
For the direct rendering case, the DRI createContext function wants an fbconfig. When glXCreateContext is called, we have to convert the visual to an fbconfig. This work was done in CreateContext, but it makes more sense for it to be done in glXCreateContext.
2010-02-11glx: Re-indent CreateContext after the previous commitIan Romanick
2010-02-11glx: Handle imported contexts outside of CreateContextIan Romanick
A long time ago I was a bit over-agressive in refactoring context creation into a single function. The creation code for glXImportContextEXT does not belong in CreateContext because it does not use any GLX protocol. The big if-statement for the import case routed around almost the entire function anyway.
2010-02-11glx: Pass screen number as parameter to CreateContextIan Romanick
Passing the screen parameter to CreateContext will simplify a couple of changes that are coming.
2010-02-11glx: Pass opcode to CreateContext instead of use_glx_1_3 parameterIan Romanick
Passing the opcode directly instead of having CreateContext infer it from the value of fbconfig and the use_glx_1_3 flag will simplify some changes that are coming.
2010-02-11glx: Fix interval test in glXSwapIntervalMESAIan Romanick
It appears that, in spite of what the spec says, the interval parameter to glXSwapIntervalMESA has been an unsigned int since day-1. This made the 'if (interval < 0)' test useless. The test is removed and the spec is updated to note that the interval is an unsigned value.
2010-02-11glx: Change type to eliminate 'comparison between signed and unsigned' warningIan Romanick
2010-02-11glx: Add casts to eliminate 'comparison between signed and unsigned' warningsIan Romanick
2010-02-11glx: Eliminate several 'unused variable' warnings in glxcmds.c.Ian Romanick
2010-02-11glx: Use wrapper macro to detect direct renderingIan Romanick
The wrapper macro GC_IS_DIRECT is used in CreateContext and a couple other places to eliminate the need for some of the '#ifdef GLX_DIRECT_RENDERING' madness. There appear to be a *LOT* of places in glxcmds.c where '#ifdef GLX_DIRECT_RENDERING' is missing.
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg