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path: root/src/glx/x11/Makefile
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2005-09-12use ASM_API variable, bug 4415Brian Paul
2005-08-19Convert libGL and DRI drivers to require libdrm.Adam Jackson
libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/
2005-08-11Makefile cleanups suggested by George Fufutos (bugzilla #3899).Ian Romanick
2005-07-29Add a new config called linux-indirect. This build the GLX libGL just likeIan Romanick
linux-dri, but it disables support for direct-rendering in it. This config mainly exists so that I can verify that changes to libGL haven't broken builds on non-DRI platforms.
2005-07-26Quote $(CC) and $(CXX) so that 'CC=ccache gcc' and 'CXX=ccache g++' willIan Romanick
work again.
2005-07-25Added -linker option to mklib, used to specify a particular program forBrian Paul
linking, if relevant. Updated Makefiles to use -linker option instead of setting CC, CXX env vars.
2005-07-24All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick
1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
2005-07-02Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick
is basically patch #2939 from X.org bugzilla #3379. This does *not* fix the bug as it does not dynamically generate stubs at run-time. It just gets things one step closer.
2005-05-28use shared-coreDave Airlie
2005-04-07Use the same dispatch.c source file for "normal" Mesa builds and DRIIan Romanick
libGL builds.
2005-02-25Add GLX protocol support for ARB_fragement_program,Ian Romanick
ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program, NV_fragment_program_option, NV_fragment_program2, NV_vertex_program, NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option, NV_vertex_program3, and ATI_text_fragment_shader.
2005-02-23Missed the Makefile with the previous commit.Ian Romanick
2005-01-19Depend tweaksKeith Whitwell
2005-01-11Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick
them work with multi-work compiler names (e.g., "ccache gcc").
2004-12-20Use GLX protocol code generated by glX_proto_send.py.Ian Romanick
2004-12-08Improve the behaviour of the build system wrt depend files.Keith Whitwell
- Remove the -Y option for makedepend, so that the standard directories are searched - No longer pipe the multiple errors that the -Y option caused into /dev/null -- we want to know about these failures. - Fix up a few other misc makedepend failures.
2004-12-01Use indirect_size.c and indirect_size.h generated by usingIan Romanick
src/mesa/glapi/glX_proto_send.py with the '-m size_c' and '-m size_h' options.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Move "handcoded" ARB_window_pos / MESA_window_pos functions to their own file. Modify the ARB_window_pos functions to use the MESA_window_pos names.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Move "handcoded" ARB_transpose_matrix functions to their own file. From here on out, such handcoded functions should go in a file named indirect_FOO.c, where "FOO" is some logical name for the functionality (e.g., part of the extension name, etc.).
2004-10-25remove a -Werror from testing.Adam Jackson
2004-10-25Import the GLX client side library, formerly from xc/lib/GL/glx. Build itAdam Jackson
by adding 'glx/x11' to SRC_DIRS in your build config.