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path: root/src/glx/x11/dri2.c
AgeCommit message (Collapse)Author
2009-02-10dri2: Don't crash if the server returns more buffers than expected.Eric Anholt
2008-12-01Bump dri2proto requirement to 1.99.3, drop CopyRegion bitmask from protocol.Kristian Høgsberg
2008-11-11Don't mess with emacs tab width.Kristian Høgsberg
2008-10-14Update DRI2 implementation according to new specification.Kristian Høgsberg
2008-10-14Revert pointless reindents to avoid merge conflicts.Kristian Høgsberg
Why are we reindenting code that's work in progress...
2008-10-13glx: indent -br -i3 -npcs --no-tabs dri2.cRALOVICH, Kristóf
2008-10-13glx: add a line of Emacs helping variablesRALOVICH, Kristóf
2008-09-18glx: remove #include "glheader.h" linesBrian Paul
Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places.
2008-08-29DRI2: Drop sarea, implement swap buffers in the X server.Kristian Høgsberg
2008-04-02Pick up dri2proto from the standard proto header include path.Kristian Høgsberg
2008-03-31DRI interface changes and DRI2 direct rendering support.Kristian Høgsberg
Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.