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path: root/src/glx/x11/indirect_init.c
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2005-02-25Add GLX protocol support for ARB_fragement_program,Ian Romanick
ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program, NV_fragment_program_option, NV_fragment_program2, NV_vertex_program, NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option, NV_vertex_program3, and ATI_text_fragment_shader.
2004-12-01Use the indirect_init.c generate by using src/mesa/glapi/glX_proto_send.pyIan Romanick
with the '-m init_c' option.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Convert GL 1.4 function names to EXT_blend_func_separate names.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Convert GL 1.4 / ARB_point_parameter function names to EXT_point_parameter / NV_point_sprite names.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Move "handcoded" ARB_window_pos / MESA_window_pos functions to their own file. Modify the ARB_window_pos functions to use the MESA_window_pos names.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Move EXT_vertex_array wrapper functions from indirect_init.c to vertarr.c. Fix problems with EXT_multi_draw_arrays function names.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED. Basically, this means prepending __indirect_ to all the definitions and calls of GL functions that don't already have it.
2004-12-01Make the transition to script-genereated GLX code easier.Ian Romanick
Convert GL_ARB_texture_compression related functions to use the extension version of the names instead of the GL 1.3 versions.
2004-10-25Import the GLX client side library, formerly from xc/lib/GL/glx. Build itAdam Jackson
by adding 'glx/x11' to SRC_DIRS in your build config.