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path: root/src/glx/x11/indirect_vertex_program.c
AgeCommit message (Collapse)Author
2008-11-11Don't mess with emacs tab width.Kristian Høgsberg
2008-10-13glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.cRALOVICH, Kristóf
2008-10-13glx: add a line of Emacs helping variablesRALOVICH, Kristóf
2008-09-18glx: remove #include "glheader.h" linesBrian Paul
Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places.
2008-09-13glx: fix 64-bit datatype issueGuillaume Melquiond
2008-06-21Fix builds with compilers other than gcc 3.0 & newerAlan Coopersmith
Add #include "glheader.h" for definition of __builtin_expect for compilers that don't support it. Signed-off-by: Brian Paul <brian.paul@tungstengraphics.com>
2006-06-12make do_vertex_attrib_enable() staticBrian Paul
2005-02-28Clean-up some warnings caused by the addition of vertex / fragment programIan Romanick
protocol support (reported by Adam Jackson). Added code to validate the 'type' parameter to the draw element functions.
2005-02-25Add GLX protocol support for ARB_fragement_program,Ian Romanick
ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program, NV_fragment_program_option, NV_fragment_program2, NV_vertex_program, NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option, NV_vertex_program3, and ATI_text_fragment_shader.