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2008-10-15Update DRI2 implementation according to new specification.Kristian Høgsberg
2008-10-15Revert pointless reindents to avoid merge conflicts.Kristian Høgsberg
Why are we reindenting code that's work in progress...
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxclient.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glcontextmodes.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxextensions.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxextensions.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs xfont.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs xf86dristr.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs XF86dri.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs xf86dri.hRALOVICH, Kristóf
2008-10-15glx: kill old K&R syntax in XF86dri.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs vertarr.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs singlepix.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs single2.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs renderpix.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs render2.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs pixelstore.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs pixel.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs packsingle.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs packrender.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_window_pos.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glx_query.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxhash.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxhash.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxext.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxcurrent.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glxcmds.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs glcontextmodes.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs eval.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs drisw_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_common.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri_common.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2.hRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2_glx.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs dri2.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs compsize.cRALOVICH, Kristóf
2008-10-15glx: indent -br -i3 -npcs --no-tabs clientattrib.cRALOVICH, Kristóf
2008-10-15glx: add a line of Emacs helping variablesRALOVICH, Kristóf
2008-10-15glx: No need to zero a local variable.RALOVICH, Kristóf
My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.
2008-10-15glx: make INIT_MESA_SPARC more robustRALOVICH, Kristóf
Embed the macro body into do { ... } while(0) .
2008-09-22mesa: Remove left over merge conflictsJakob Bornecrantz
2008-09-21Merge branch 'master' into gallium-0.2Keith Whitwell
Conflicts: include/GLES/egl.h include/GLES/egltypes.h src/egl/main/eglconfig.c src/egl/main/eglconfig.h src/glu/sgi/libnurbs/interface/bezierEval.h src/glu/sgi/libnurbs/interface/bezierPatch.h src/glu/sgi/libnurbs/interface/bezierPatchMesh.h src/glu/sgi/libnurbs/internals/dataTransform.h src/glu/sgi/libnurbs/internals/displaymode.h src/glu/sgi/libnurbs/internals/sorter.h src/glu/sgi/libnurbs/nurbtess/definitions.h src/glu/sgi/libnurbs/nurbtess/directedLine.h src/glu/sgi/libnurbs/nurbtess/gridWrap.h src/glu/sgi/libnurbs/nurbtess/monoChain.h src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h src/glu/sgi/libnurbs/nurbtess/partitionX.h src/glu/sgi/libnurbs/nurbtess/partitionY.h src/glu/sgi/libnurbs/nurbtess/polyDBG.h src/glu/sgi/libnurbs/nurbtess/polyUtil.h src/glu/sgi/libnurbs/nurbtess/primitiveStream.h src/glu/sgi/libnurbs/nurbtess/quicksort.h src/glu/sgi/libnurbs/nurbtess/rectBlock.h src/glu/sgi/libnurbs/nurbtess/sampleComp.h src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h src/glu/sgi/libnurbs/nurbtess/sampledLine.h src/glu/sgi/libnurbs/nurbtess/searchTree.h src/glu/sgi/libnurbs/nurbtess/zlassert.h src/glu/sgi/libutil/error.c src/glu/sgi/libutil/glue.c src/glu/sgi/libutil/gluint.h src/glu/sgi/libutil/project.c src/glu/sgi/libutil/registry.c src/glx/x11/Makefile src/glx/x11/glxclient.h src/glx/x11/glxext.c src/mesa/drivers/dri/ffb/ffb_dd.h src/mesa/drivers/dri/ffb/ffb_points.h src/mesa/drivers/dri/gamma/gamma_context.h src/mesa/drivers/dri/gamma/gamma_macros.h src/mesa/drivers/dri/i810/i810context.h src/mesa/drivers/dri/r128/r128_dd.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/tdfx/tdfx_dd.h src/mesa/drivers/x11/xm_buffer.c src/mesa/glapi/glapi.c src/mesa/main/dispatch.c src/mesa/main/state.c src/mesa/main/texstate.c src/mesa/shader/arbprogparse.c src/mesa/shader/arbprogram.c src/mesa/shader/nvfragparse.c src/mesa/shader/nvprogram.c src/mesa/shader/shader_api.c src/mesa/sources src/mesa/swrast/s_aaline.c src/mesa/swrast/s_aaline.h src/mesa/swrast/s_aatriangle.h src/mesa/swrast/s_accum.c src/mesa/swrast/s_alpha.h src/mesa/swrast/s_bitmap.c src/mesa/swrast/s_blend.h src/mesa/swrast/s_context.c src/mesa/swrast/s_copypix.c src/mesa/swrast/s_depth.c src/mesa/swrast/s_depth.h src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_drawpix.h src/mesa/swrast/s_feedback.c src/mesa/swrast/s_feedback.h src/mesa/swrast/s_fog.h src/mesa/swrast/s_lines.h src/mesa/swrast/s_logic.h src/mesa/swrast/s_masking.h src/mesa/swrast/s_points.c src/mesa/swrast/s_points.h src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast/s_span.h src/mesa/swrast/s_stencil.h src/mesa/swrast/s_texcombine.c src/mesa/swrast/s_texcombine.h src/mesa/swrast/s_texfilter.c src/mesa/swrast/s_texfilter.h src/mesa/swrast/s_texstore.c src/mesa/swrast/s_triangle.c src/mesa/swrast/s_triangle.h src/mesa/swrast/s_zoom.h src/mesa/swrast_setup/ss_context.c src/mesa/swrast_setup/ss_triangle.h src/mesa/tnl/t_draw.c src/mesa/tnl/t_vb_light.c src/mesa/tnl/t_vertex_generic.c src/mesa/tnl/t_vertex_sse.c src/mesa/tnl/t_vp_build.h src/mesa/tnl/tnl.h src/mesa/x86/common_x86.c