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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glx
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Author
2010-09-29
glx: Only remove drawables from the hash when we actually delete them
Kristian Høgsberg
2010-09-27
Remove GL_MESA_packed_depth_stencil
Ian Romanick
2010-09-22
glx: Invalidate buffers after binding a drawable
Kristian Høgsberg
2010-09-22
glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build
Luca Barbieri
2010-09-21
glx: Hold on to drawables if we're just switching to another context
Kristian Høgsberg
2010-09-14
glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()
Brian Paul
2010-09-14
mesa: update to version 64 of GL/glext.h
Brian Paul
2010-09-13
glx: Don't destroy DRI2 drawables for legacy glx drawables
Kristian Høgsberg
2010-09-09
glx: Optimize out no-op make current calls
Kristian Høgsberg
2010-09-09
glx: Fix another use-after-free problem
Kristian Høgsberg
2010-09-08
glx: Destroy pixmap after destroying glx and dri drawables
Kristian Høgsberg
2010-09-08
glx: Ignore DRI2 event for drawables we've destroyed
Kristian Høgsberg
2010-09-08
glx: Fix use after free problem
Kristian Høgsberg
2010-09-08
glx: Drop broken drawable garbage collection
Kristian Høgsberg
2010-09-07
glx: Set an all NULL vtable for dummyContext
Kristian Høgsberg
2010-09-07
glx: Fix compilation with out xf86vidmode
Kristian Høgsberg
2010-09-07
glx: Use GLX_BufferSwapComplete unconditionally, we require glproto 1.4.11
Kristian Høgsberg
2010-09-07
Fix crashes when some GLX API entrypoints are called with no current context.
Michel Dänzer
2010-09-07
Make XF86VIDMODE extension optional
Jon TURNEY
2010-09-07
glx: Drop unused dri2proto.h include
Kristian Høgsberg
2010-09-07
glx: Move dpy and scr fields out of direct rendering conditional
Kristian Høgsberg
2010-09-07
Some fixes for GLX_INDIRECT_RENDERING only build
Jon TURNEY
2010-09-07
glx: Only clear the stored context tag when the context has been unbound
Jon TURNEY
2010-08-24
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-04
glx: Move deref after NULL check
Kristian Høgsberg
2010-08-04
glx: Fix use after free in drisw error path
Kristian Høgsberg
2010-08-04
glx: We no longer need screen extensions for drisw
Kristian Høgsberg
2010-08-04
glx: dri2InvalidateBuffers() needs the X drawable XID not the GLX one
Kristian Høgsberg
2010-08-02
glx: Drop _Xglobal_lock while we create and initialize glx display
Kristian Høgsberg
2010-07-29
glx: Fix copy/paste bug in glXWaitX and glXWaitGL
Kristian Høgsberg
2010-07-29
glx: Compare old ctx against dummyCtx, not NULL
Kristian Høgsberg
2010-07-29
glx: Fix linked list deletion in __glXCloseDisplay()
Kristian Høgsberg
2010-07-28
glx: Split indirect and applegl implementations into different files
Kristian Høgsberg
2010-07-28
glx: Move bind and unbind to context vtable
Kristian Høgsberg
2010-07-28
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
Kristian Høgsberg
2010-07-28
glx: Rename __GLXscreenConfigs to struct glx_screen
Kristian Høgsberg
2010-07-28
glx: Use _X_EXPORT instead of our own PUBLIC macro
Kristian Høgsberg
2010-07-28
glx: Rename glcontextmodes.[ch] to glxconfig.[ch]
Kristian Høgsberg
2010-07-28
glx: Rename __GLcontextModes to struct glx_config
Kristian Høgsberg
2010-07-28
glx: Delete unused glcontextmodes.c functions
Kristian Høgsberg
2010-07-28
glx: Stop using glcore.h and glxint.h in glx
Kristian Høgsberg
2010-07-28
Avoid a compiler warning about a potentially unused variable.
Carl Worth
2010-07-28
Avoid compiler warning for unused glx_dpy variable.
Carl Worth
2010-07-26
glx: Remove function prototypes no longer necessary
Kristian Høgsberg
2010-07-26
glx: Drop debug fprintf that snug in with the previous commit
Kristian Høgsberg
2010-07-26
glx: Enable copy subbuffer patch when GLX_DIRECT_RENDERING is #defined
Kristian Høgsberg
2010-07-26
glx: Drop duplicate psc field in dri context struct
Kristian Høgsberg
2010-07-24
glx: Drop duplicate psc field in drisw context struct
Kristian Høgsberg
2010-07-23
glx: Fix another case of confusing driContext and dri2_context *
Eric Anholt
2010-07-23
glx: Correctly look up the dri2 context pointer for SetTexBuffer.
Eric Anholt
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