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2006-03-09s/GLint/int/, to fit GLX conventionsBrian Paul
2006-03-09Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.Brian Paul
This eliminates a bunch of duplication in the compilation commmands.
2006-02-24EXT_framebuffer_object (Dave Reveman)Brian Paul
2006-02-15remove stray 'foo' lineBrian Paul
2006-02-14replace size_t * w/ unsigned int * (Jurg Billeter)Brian Paul
2006-02-07David Reveman's GLX_EXT_texture_from_pixmap extension patchBrian Paul
2005-12-02Test sizeof(drm_handle_t) instead of LONG64 when returning handlesBrian Paul
2005-11-30This is a major re-work of the __indirect_glInterleavedArrays routine. TheIan Romanick
big, ugly, error prone switch-statement is replaced with a compact table. I also added numerous comments, including a comment explaining how the format parameter is validated. Explicitly pass GL_FLOAT as the type in the cases where that is the only possible value (e.g., everywhere except the call to glColorPointer). Validate that stride is >= 0. Tested with all modes (including the two error modes) of progs/tests/interleave.c. Bug: #5001, #5058 Reviewed by: Brian Paul
2005-10-20restore FASTCALL stuffBrian Paul
2005-10-20fix bad loops in TransposeMatrix[fd]()Brian Paul
2005-10-20Disable the FASTCALL optimization because it still breaks server-side GLX.Brian Paul
2005-09-19s/unsigned long/drm_handle_t/ to get compilation of fb driver to workBrian Paul
2005-09-12use ASM_API variable, bug 4415Brian Paul
2005-08-31complete fix for miniglx startup issue since driver version checksDave Airlie
2005-08-26/dri/msgAdam Jackson
2005-08-26Fix the scripts for the cygwin & mingw changesAlan Hourihane
2005-08-25update for mingwAlan Hourihane
2005-08-24Fix Windows build problems.Alan Hourihane
GCC's visibility attribute is for ELF systems, so undef INTERNAL GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
2005-08-19Convert libGL and DRI drivers to require libdrm.Adam Jackson
libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/
2005-08-19Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-11Remove the logic that determines at compile time whether or not HAVE_ALIASIan Romanick
should be defined. It was flawed on some platforms (e.g., Darwin & mingw). Instead, rely on the build system to define it on the compiler command line. This also reverts ajax's hand-edit to indirect_size.c. I'll fix that on the X.org side of things later today.
2005-08-11Makefile cleanups suggested by George Fufutos (bugzilla #3899).Ian Romanick
2005-08-11fix X #includes so they're relative to X11/ directory (bug 4047)Brian Paul
2005-08-10Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick
the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
2005-08-08fix miniglx setting virtual size of 832 for 800x600Dave Airlie
2005-08-05Fixes bugzilla #1730.Ian Romanick
Make sure that all the values used in the clean-up code are initialized at some point. It is still unclear to me as to why GCC does not complain. I suspect the problem may be due to the depth of if-statement nesting.
2005-08-05In order to create the set of available extensions, we have to know ifIan Romanick
direct-rendering is possible on a given screen. It is not possible to determine this by just looking at driDisplay.private in the display structure. However, it is possible to determine this by looking at driScreen.private in the screen structure. This field is only non-NULL if a DRI driver has been successfully loaded and bootstrapped. Once we get to that point, we know that direct-rendering is at least theoretically possible. This fixes bugzilla #2875.
2005-08-03Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick
serveral things that are broken when building on a system with X.org 7.0rc0 installed.
2005-08-03Add color tiling support to miniglx for radeonDave Airlie
(Stephane Marchesin + Dave Airlie)
2005-08-01Fix build problems related to finding Xthreads.h.Ian Romanick
2005-07-29Remove unused structures and data fields. These had been left in becauseIan Romanick
DRI drivers using the "old" interface relied on certain fields being at certain offsets. Removing the structures would break that. Now that the old interface is no longer supported, the dead data can finally die.
2005-07-29Add a new config called linux-indirect. This build the GLX libGL just likeIan Romanick
linux-dri, but it disables support for direct-rendering in it. This config mainly exists so that I can verify that changes to libGL haven't broken builds on non-DRI platforms.
2005-07-29Commit Ian's fixes from Bug 3877Jon Smirl
I have tested these on miniglx and they seem to be working. I'm sure Dave will give them a better test.
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
_glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
2005-07-26Remove the last remnants of GLX_BUILT_IN_XMESA. This allows the removal ofIan Romanick
the evil, ugly GLX_PREFIX macro as well.
2005-07-26No, really, get rid of all the remaining references to DRI_USE_NEW_INTERFACE.Ian Romanick
A couple other remnants of the old interfaces hit the dust too. Thanks Jon. :)
2005-07-26Quote $(CC) and $(CXX) so that 'CC=ccache gcc' and 'CXX=ccache g++' willIan Romanick
work again.
2005-07-26Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick
that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
2005-07-25Added -linker option to mklib, used to specify a particular program forBrian Paul
linking, if relevant. Updated Makefiles to use -linker option instead of setting CC, CXX env vars.
2005-07-24Gut a few more dead bits. Replace uses of the CreateNewScreenFunc typedefIan Romanick
(from glxclient.h) with PFNCREATENEWSCREEN (from dri_interface.h). Remove the prototype for __driCreateScreen and fix the prototype for __driCreateNewScreen (append the API version) in dri_interface.h.
2005-07-24All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick
1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
2005-07-23Add two aliases for some PointParameters entrypoints for libglx compatibility.Adam Jackson
Doing this here rather than on the GLX side since the X monolith hasn't had Mesa 6.3 imported yet. idr, I know this is touching a generated file, but I haven't figured out what needs changing in the generator scripts to make this change happen. If you could add that I'd appreciate it.
2005-07-02Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick
is basically patch #2939 from X.org bugzilla #3379. This does *not* fix the bug as it does not dynamically generate stubs at run-time. It just gets things one step closer.
2005-06-24Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick
glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
2005-06-24Fixed the XCB implementation when always_array is true, thanks to Ian ↵Jeremy Kolb
Romanick for pointing it out. Please review.
2005-06-22Mark GenQueriesARB at 'always_array="true"'. This eliminates the needIan Romanick
to special-case the handling of that function in glX_proto_send.py.
2005-06-22Fixed a bug where GenQueriesARB was generating the wrong code for XCB and ↵Jeremy Kolb
wouldn't compile. Not sure how that slipped through before but it should work now.
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-20ran "make" after update to glX_proto_send.py.Jeremy Kolb
2005-05-28use shared-coreDave Airlie