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2010-07-19glx: Move DRI1 specific extensions and code to DRI1 screen privateKristian Høgsberg
2010-07-19glx: Move DRI2 extensions to DRI2 screen privateKristian Høgsberg
2010-07-19glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg
Only r200 implemented it.
2010-07-19glx: Add screen privates for dri drivers and moved some fields thereKristian Høgsberg
GLXscreenConfigs is badly named and a dumping ground for a lot of stuff. This patch creates private screen structs for the dri drivers and moves some of their fields over there.
2010-07-19glx: Rename various DRI structs away from obnoxious __GLXfooRec conventionKristian Høgsberg
Enough is enough.
2010-07-19glx: Factor out common code from dri2WaitGL() and dri2WaitX()Kristian Høgsberg
2010-07-19glx: Dont use dri2WaitX() to update fake frontKristian Høgsberg
This saves a superfluous flush and a create/destryo region.
2010-07-19glx: Fix drawable lookup in DRI2 event handlerKristian Høgsberg
DRI2 events are sent to the X drawable ID used to create the DRI2 drawable, not the GLX drawable ID. So when an event comes in, we need to look up the __GLXDRIdrawable by its X drawable ID, which needs a new hash table.
2010-07-15glx: Move dereference and initialization to after NULL check.Vinson Lee
2010-07-14dri2: Track event mask in client code.Nick Bowler
When direct rendering is being used, DRI2 BufferSwapComplete events are sent unconditionally to clients, even if they haven't been requested. This causes error messages to be printed by every freeglut application of the form freeglut (./gears): Unknown X event type: 104 and might confuse other clients. This is a fixed up version of the patch by Jesse Barnes, which drops BufferSwapComplete events if they are not requested by clients. Fixes fdo bug 27962. Signed-off-by: Nick Bowler <nbowler@draconx.ca> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2010-07-01mesa: Purge macros NEED_EVENTS and NEED_REPLIESFernando Carrijo
Signed-off-by: Fernando Carrijo <fcarrijo@yahoo.com.br> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-06-02glx: fix indentation and remove extraneous breakBrian Paul
2010-06-02glx: reformat and silence unused expression warningBrian Paul
2010-05-21glx: Invalidate drawable in glXBindTexImageEXT() if we don't get eventsKristian Høgsberg
When we don't get invalidate events, we need to invalidate a drawable before using it for tfp to make sure we have uptodate buffers.
2010-05-21glx: Split tfp functions out to context vtableKristian Høgsberg
This introduces a new per-context vtable, which lets us clean up all the #ifdef's a bit and move the DRI2 specific implementation into dri2_glx.c.
2010-05-18dri2_glx: Put the invalidate b/c code back inKristian Høgsberg
The backwards compatibility code calls the DRI driver invalidate hook on swap buffer and flush front buffer. This lets the DRI driver rely on invalidate callbacks and drop the glViewport() hack, even if the server doesn't send invalidate events. This is essentially a revert of 2d00d16da7f5d2255cb37b48edaf4cbb9ca7e930, except that we now also pass the __DRI_USE_INVALIDATE extension even when the server doesn't have DRI2 invalidate events.
2010-05-18dri2_glx: Terminate loader extension list outside #ifdefKristian Høgsberg
2010-05-11glx: Provide the __DRI_USE_INVALIDATE extension to the driver when we canKristian Høgsberg
When we have DRI2 protocol at least 2.3, we get an event from the server when the back buffers get invalidated. When that's the case let the driver know that it can rely on invalidate instead of the glViewport polling.
2010-05-10glx: Only call DRI2 invalidate when necessaryKristian Høgsberg
We only need this when the server may have swapped the buffers or when we receive an invalidate event from the server. The default behaviour is still that the DRI driver will invalidate its own buffers when glViewport is called. https://bugs.freedesktop.org/show_bug.cgi?id=27277
2010-05-07glx: Get GLX_SCREEN first in __glXQueryContextInfo()Kristian Høgsberg
And lookup the GLX screen for the context. Otherwise we'll end up jumping through a NULL-pointer once we try to look up the visual or config for the shared context. https://bugs.freedesktop.org/show_bug.cgi?id=14245
2010-05-06apple: Move glapi to mapi.Vinson Lee
This was missed in commit 296adbd545b8efd38c9ed508166b2de2764a444b. Fixes darwin build.
2010-05-07glapi: Move to src/mapi/.Chia-I Wu
Move glapi to src/mapi/{glapi,es1api,es2api}.
2010-05-05darwin: Fix buildJeremy Huddleston
This is a regression from e42d84eaba228d4d96a46d116c6ca24581e29439 https://bugs.freedesktop.org/show_bug.cgi?id=27929 Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com> (cherry picked from commit 4d63be67f320839d115987211d0d9b4297f6d17d)
2010-05-03glx: fix regression with GLX_USE_GLDave Airlie
update for fbconfig_style_tags
2010-04-28glx: Fix buildJakob Bornecrantz
2010-04-28Merge branch '7.8'Brian Paul
Conflicts: src/glx/dri2_glx.c src/glx/glx_pbuffer.c
2010-04-27Initialize have_back.Pierre Willenbrock
There is a user somewhere that tests it before its initial set. Signed-off-by: Eric Anholt <eric@anholt.net>
2010-04-27glx: Initialize have_back.Pierre Willenbrok
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-27Buildfixes to work around issues in OpenGL.frameworkJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-27Update OpenGL specsJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-27apple: Use mesa gl.h rather than generating one.Jeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-04-27apple: Integrate our libGL into the existing build system betterJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-27darwin: Use clientattribJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-27apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-27apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-04-27apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-04-23Merge branch '7.8'Ian Romanick
2010-04-23Fix __glXInitializeVisualConfigFromTags's handling of unrecognized fbconfig ↵Aaron Plattner
tags. __glXInitializeVisualConfigFromTags doesn't skip the payload of unrecognized tags. Instead, it treats the value as if it were the next tag, which can happen if the server's GLX extension is not Mesa's. For example, this falls down when NVIDIA sends a GLX_FLOAT_COMPONENTS_NV = 0 pair, causing __glXInitializeVisualConfigFromTags to bail out early. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-04-23Merge branch '7.8'Michel Dänzer
2010-04-23glx/dri2: Fix build with dri2proto which doesn't define X_DRI2SwapInterval.Michel Dänzer
2010-04-22DRI2/GLX: check for vblank_mode in DRI2 GLX codeJesse Barnes
Re-add support for the vblank_mode environment and configuration variable. Useful for benchmarking and app control.
2010-04-22DRI2: add config query extensionJesse Barnes
Add a new DRI2 configuration query extension. Allows for DRI2 client code to query for common DRI2 configuration options.
2010-04-19Merge branch '7.8'Jesse Barnes
2010-04-19DRI2: check for swapAvailable before using swap interval protocolJesse Barnes
This should have been part of the last change...
2010-04-19Merge branch '7.8'Jesse Barnes
2010-04-19DRI2: synchronize swap interval with server at startup timeJesse Barnes
In the direct rendered case, we need to tell the server our initial swap interval. If we don't, the local and server values will be out of sync, since the server and client defaults may be different (as they were before this patch).
2010-04-14Initialize DRI2 swap interval to 0Michael Schmidt
https://bugs.freedesktop.org/show_bug.cgi?id=27628
2010-04-14Initialize DRI2 swap interval to 0Michael Schmidt
https://bugs.freedesktop.org/show_bug.cgi?id=27628
2010-04-13Merge branch '7.8'Jesse Barnes
2010-04-13DRI2: report swap events correctly in direct rendered caseJesse Barnes
In the direct rendered case, we need to convert DRI2 swap complete events to GLX events for the client to consume. This path had what looks like a stray "& 0x75" from some earlier debugging that prevented clients from seeing the right event code.