Age | Commit message (Collapse) | Author |
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gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL
API. It consists of gl_API.xml and the newly added es_EXT.xml,
ARB_get_program_binary.xml, OES_single_precision.xml, and
OES_fixed_point.xml.
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Fix up some details in the xml files and regenerate dispatch files.
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Conflicts:
src/mapi/glapi/glapi_sparc.S
src/mapi/glapi/glapi_x86.S
src/mapi/glapi/glapidispatch.h
src/mapi/glapi/glapioffsets.h
src/mapi/glapi/glprocs.h
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Move defines in glapioffsets.h to glapidispatch.h. Rename
_gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number
of entries in _glapi_table.
Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and
_gloffset_* to recursively define all SET/GET/CALL macros.
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It is a core mesa header, not a glapi header.
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A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
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laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
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Move glapi to src/mapi/{glapi,es1api,es2api}.
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