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path: root/src/mapi/glapi/gen/Makefile
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2011-03-15mesa: add NV_texture_barrierMarek Olšák
2011-01-20glapi: Fix OpenGL and OpenGL ES interop.Chia-I Wu
When --enable-shared-glapi is specified, libGL will share libglapi with OpenGL ES instead of defining its own copy of glapi. This makes sure an app will get only one copy of glapi in its address space. The new option is disabled by default. When enabled, libGL and libglapi must be built from the same source tree and distributed together. This requirement comes from the fact that the dispatch offsets used by these libraries are re-assigned whenever GLAPI XMLs are changed. For GLX, indirect rendering for has_different_protocol() functions is tricky. A has_different_protocol() function is assigned only one dispatch offset, yet each entry point needs a different protocol opcode. It cannot be supported by the shared glapi. The fix to this is to make glXGetProcAddress handle such functions specially before calling _glapi_get_proc_address. Note that these files are automatically generated/re-generated src/glx/indirect.c src/glx/indirect.h src/mapi/glapi/glapi_mapi_tmp.h
2011-01-20glapi: Add gl_and_es_API.xml.Chia-I Wu
gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL API. It consists of gl_API.xml and the newly added es_EXT.xml, ARB_get_program_binary.xml, OES_single_precision.xml, and OES_fixed_point.xml.
2011-01-15glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul
2011-01-15glapi: GL_ARB_instanced_arrays supportBrian Paul
2011-01-14glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.Eric Anholt
2010-11-21mesa: hook up GL 3.x entrypointsBrian Paul
Fix up some details in the xml files and regenerate dispatch files.
2010-10-29Merge branch 'glapi-reorg'Chia-I Wu
Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h
2010-10-28glapi: include EXT_gpu_shader4.xmlBrian Paul
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu
Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros.
2010-10-27glapi: Move glapidispatch.h to core mesa.Chia-I Wu
It is a core mesa header, not a glapi header.
2010-10-23glapi: include/build EXT_texture_integer.xmlBrian Paul
2010-10-21mesa: API spec for primitive restartBrian Paul
2010-09-14mesa: update to version 64 of GL/glext.hBrian Paul
A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
2010-05-07glapi: Move to src/mapi/.Chia-I Wu
Move glapi to src/mapi/{glapi,es1api,es2api}.