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path: root/src/mapi/glapi/gen
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2010-12-02WIN32_THREADS -> WIN32José Fonseca
Fixes nasty bug where some parts of the code didn't define WIN32_THREADS and were using the integer mutex implementation, causing even confusion to the debuggers. And there is little interest of other thread implemenation on Win32 besides Win32 threads.
2010-11-21mesa: hook up GL 3.x entrypointsBrian Paul
Fix up some details in the xml files and regenerate dispatch files.
2010-11-21glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versionsBrian Paul
2010-11-17mesa: upgrade to glext.h version 66Brian Paul
The type of the num/count parameter to glProgramParameters4[df]vNV() changed so some API dispatch code needed updates too.
2010-10-29Merge branch 'glapi-reorg'Chia-I Wu
Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h
2010-10-28glapi: include EXT_gpu_shader4.xmlBrian Paul
2010-10-28glapi: xml spec file for GL_EXT_gpu_shader4Brian Paul
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu
Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros.
2010-10-27glapi: Do not use glapioffsets.h.Chia-I Wu
glapioffsets.h exists for the same reason as glapidispatch.h does. It is of no use to glapi. This commit also drops the use of glapioffsets.h in glx as glx is considered an extension to glapi when it comes to defining public GL entries.
2010-10-27glapi: Move glapidispatch.h to core mesa.Chia-I Wu
It is a core mesa header, not a glapi header.
2010-10-27glapi: Do not use glapidispatch.h.Chia-I Wu
glapidispatch.h exists so that core mesa (libmesa.a) can be built for DRI drivers or for non-DRI drivers as a compile time decision (whether IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also drops the use of glapidispatch.h in glx and libgl-xlib as they are considered extensions to glapi when it comes to defining public GL entries.
2010-10-23glapi: include/build EXT_texture_integer.xmlBrian Paul
2010-10-23glapi: GL_EXT_texture_integer APIBrian Paul
2010-10-21mesa: API spec for primitive restartBrian Paul
2010-09-27Regenerate files changed by previous commitIan Romanick
2010-09-14mesa: update to version 64 of GL/glext.hBrian Paul
A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
2010-08-30glapi: fix generator which got out of sync with the codebaseLuca Barbieri
The __GLapi typedef was removed in c356f5867f2c1fad7155df538b9affa8dbdcf869, but the code generator hasn't been updated.
2010-07-28glx: Move bind and unbind to context vtableKristian Høgsberg
2010-07-28glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg
2010-07-13glapi: use _mesa_snprintf()Brian Paul
Note that the enums.c file is generated with this script. This will preserve the change from commit c4066b78c0aad41c199eb27157538c2ec9ab5bfd.
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
2010-05-11glapi: fix generator scripts w.r.t. GLX_USE_APPLEGLBrian Paul
Commit 80b280db883edc9550484dba03bd5c124b6a9bf9 changed the .c files instead of the .py generator scripts.
2010-05-11glapi: added GL_ARB_transform_feedback2 entrypointsBrian Paul
2010-05-07glapi: Move to src/mapi/.Chia-I Wu
Move glapi to src/mapi/{glapi,es1api,es2api}.