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path: root/src/mapi/glapi/glapi_x86-64.S
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2011-01-27glapi: add @GOTPCREL relocation typeDimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440 This replaces commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-25Revert "glapi: adding missing @GOTPCREL qualifer in glapi_x86-64.S"Brian Paul
This reverts commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376. This change causes crashes in the x86-64 dispatch code.
2011-01-25glapi: adding missing @GOTPCREL qualifer in glapi_x86-64.SDimitry Andric
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-15glapi: regenerated filesBrian Paul
2011-01-15glapi: regenerated filesBrian Paul
2011-01-14glapi: Regenerate for GL_ARB_ES2_compatibility.Eric Anholt
2010-12-02WIN32_THREADS -> WIN32José Fonseca
Fixes nasty bug where some parts of the code didn't define WIN32_THREADS and were using the integer mutex implementation, causing even confusion to the debuggers. And there is little interest of other thread implemenation on Win32 besides Win32 threads.
2010-11-21mesa: hook up GL 3.x entrypointsBrian Paul
Fix up some details in the xml files and regenerate dispatch files.
2010-10-28glapi: regenerated API filesBrian Paul
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-23mesa: regenerated API files for GL_EXT_texture_integerBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-09-27Regenerate files changed by previous commitIan Romanick
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
2010-05-07glapi: Move to src/mapi/.Chia-I Wu
Move glapi to src/mapi/{glapi,es1api,es2api}.