Age | Commit message (Collapse) | Author |
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In bridge mode, mapi no longer implements glapi.h. It becomes a user of
glapi.h. Imagine an app that uses both libGL.so and libGLESv2.so.
There will be two copies of glapi in the app's memory. It is possible
that _glapi_get_dispatch does not return what _glapi_set_dispatch set,
if they access different copies of the global variables. The solution
to this situation to build either one of the libraries as a bridge to
the other. Or build both libraries as bridges to another shared
glapi library.
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The new implementation is based on mapi. No new script is needed. As
noted in sources.mk, the way to use it is to compile MAPI_GLAPI_SOURCES
with MAPI_MODE_GLAPI defined.
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Rename MAPI_GLAPI_SOURCES to MAPI_UTIL_SOURCES. Rename macro
MAPI_GLAPI_CURRENT to MAPI_MODE_UTIL. Update the comments to make it
clear that mapi may be used in two ways and how.
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The idea is to have an API generate a header using mapi_abi.py. The API
can then use the header to build a dispatcher.
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Specifically, move all or most of
glapi/glapi.c to mapi/u_current.c,
glapi/glapi_execmem.c to mapi/u_execmem.c,
glapi/glthread.[ch] to mapi/u_thread.[ch]
and remove their dependencies on core Mesa headers.
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