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path: root/src/mesa/array_cache/ac_import.c
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2006-06-13Rename some functions/macros to better reflect their behaviour:Brian Paul
3F -> 3FN because integer types are normalized 4FC -> 3FN because we can normalize non-color attributes
2006-06-13In import_attrib(), use the from->Normalized flag to choose the rightBrian Paul
translation function. Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-02-01fix texcoord unit assertion, the right one (bug 5780)Roland Scheidegger
2006-02-01fix texcoord unit assertion (bug 5780)Brian Paul
2005-02-18s/0/NULL/ (Jeff Muizelaar)Brian Paul
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-06-19Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul
Code clean-ups, reformatting, const-correctness, etc.
2004-05-17fixed some bogus array enable tests (Soju Matsumoto)Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
2003-11-29Fix generic/conventional vertex array glitches.Brian Paul
Changed _NEW_ARRAY_ATTRIB_0 back to 0x10000 so that the conventional and generic enable bits do not alias. In ac_import.c test Array.Normal.Enabled instead of Array._Enabled & _NEW_ARRAY_COLOR0, etc. In t_array_import.c give priority for generic arrays over conventional arrays on an individual basis, not all or none.
2003-09-17GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul
vertex arrays.
2003-09-17More work on ARB_vertex_buffer_object.Brian Paul
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
2003-08-20Use correct conversions when translating array colors.Keith Whitwell
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
Misc vertex array / vertex program changes.
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-10-29updated email addressesBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-04-21fixed assertion, replaced switch() with if/elseifBrian Paul
2002-04-21Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul
to the conventional arrays when attribute arrays aren't enabled.
2002-04-21vertex program attribute array workBrian Paul
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-14vertex program check-inBrian Paul
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-04-17another fix in import_texcoord()Brian Paul
2001-04-17replaced ac->count with ac->count - ac->start in import_texcoord(), as in ↵Brian Paul
the other import functions
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-17Fix cut&paste bug exposed by clipbug.c demo.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-02-20Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.Keith Whitwell
2001-02-07Correctly calculate size for disabled texcoord arrays.Keith Whitwell
2001-02-04rework to correctly respect _ac_import_range()Keith Whitwell
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-16fixed a small error in import_color(), include m_translate.hBrian Paul
2000-12-28Add render stage for unclipped vb's to fx driver.Keith Whitwell
Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
2000-12-26The array cache.Keith Whitwell