Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-16 | mesa: meta driver functions for glCopyTex[Sub]Image() | Brian Paul | |
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code. | |||
2009-09-06 | mesa: initial version of _mesa_meta_generate_mipmap() | Brian Paul | |
Incomplete and totally untested. Based on intel_generate_mipmap(). | |||
2009-09-06 | mesa: _mesa_meta_bitmap() function | Brian Paul | |
2009-08-31 | mesa: implement GL_DEPTH_BUFFER_BIT for _mesa_meta_blit_framebuffer() | Brian Paul | |
2009-08-11 | mesa: added _mesa_meta_draw_pixels() | Brian Paul | |
2009-08-11 | mesa: added META_FOG and optimize some meta_begin/end() code | Brian Paul | |
2009-08-10 | mesa: initial meta implementation of glCopyPixels() | Brian Paul | |
2009-08-10 | mesa: new driver meta-ops module | Brian Paul | |
Implement glClear() in terms of quad rendering, implement glBlitFramebuffer() in terms of glCopyTexImage2D + textured quad, etc. There have been several places in the drivers where we've implemented meta rendering similar to this. This is an effort to do it in a more portable and more efficient form. The _mesa_meta_begin/end() functions act like glPush/PopAttrib() but are lighter-weight. Plus, _mesa_meta_begin() resets GL state back to default values (texturing off, identity vertex transform, etc) so the meta drawing functions don't have to worry about it. For now only _mesa_mesa_blit_framebuffer() and _mesa_meta_clear() are implemented. glDrawPixels() and glCopyPixels() would be the next candidates. |