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2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2000-11-22 Modified Files:Jouk Jansen
Mesa/macos/src-gli/MDD.h Mesa/macos/src-gli/mgliContext.c Mesa/macos/src-gli/mgliContext.h Mesa/macos/src-gli/mgliError.c Mesa/src/D3D/D3DMESA.H Mesa/src/D3D/D3Dvbrender.c Mesa/src/D3D/NullProcs.c Mesa/src/S3/S3mesa.c Some more files with capitals. ----------------------------------------------------------------------
2000-11-05- Changes for new software rasterizer modulesKeith Whitwell
- Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
2000-09-28removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled insteadBrian Paul
2000-09-26First batch of OpenGL SI related changes:Brian Paul
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
1999-11-12 . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett
C++ and NASM. This includes lots of _ASMAPI macros to ensure that assembler functions are prototyped as __cdecl, as Watcom C++ uses register calling conventions by default. . Misc fixes to files to remove warnings generated by Watcom C++.
1999-08-19Initial revisionjtg