Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-03 | replace the texture level hack used in radeon/r200 to allow larger textures ↵ | Roland Scheidegger | |
with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785. | |||
2005-11-28 | Remove the many aliases for 'struct mem_block' in mm.h | Keith Whitwell | |
2005-09-08 | use an explicit reserved field, rather than magic number in bound | Keith Whitwell | |
2005-09-08 | Fix the comment for the 'bound' field: it's a bitmask, not an index. | Brian Paul | |
In driTexturesGone(), set bound = 0, not 99. | |||
2005-02-03 | Use all texture heaps in a fair way when textures need to be kicked in | Felix Kuehling | |
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps. | |||
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul | |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2003-10-21 | Update DRI drivers to current DRI CVS and make them work. | Jon Smirl | |
2003-08-06 | Shared dri driver resources | Keith Whitwell | |