summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/common
AgeCommit message (Collapse)Author
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-04added commentBrian Paul
2005-06-02oops, undo previous changeBrian Paul
2005-06-02start removing old (pre-renderbuffer) span codeBrian Paul
2005-05-19remove the XFree86 ID lineBrian Paul
2005-05-12Add check for mask == NULL to the one routine missing it.Keith Whitwell
2005-05-05fix for renderbuffer (Andreas Stenglein)Brian Paul
2005-05-05Fix up origin in dri/fb driverJon Smirl
Calculated fbBPP
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-04-25Minor changes to make linux-solo build againJon Smirl
2005-04-22Added a French translation of option descriptions by Stephane Marchesin.Felix Kuehling
2005-04-13Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick
with Mesa CVS. This change was wrong in the first place, and the issue that necessitated it has been resolved. For more background on the problem see: http://marc.theaimsgroup.com/?l=mesa3d-dev&m=111333880529935&w=2
2005-04-12Added a Spanish translation by David Rubio Miguélezand a DutchFelix Kuehling
translation by Manfred Stienstra.
2005-04-12Changed escaping of double quotes.Felix Kuehling
2005-04-11Manage option translations in separate .po files to make translationsFelix Kuehling
easier for non-programmers familiar with GNU gettext. For now there is only a German translation but more translations are encouraged. Translatable strings are extracted from t_options.h containing option definitions with English descriptions. A corresponding header options.h with all available translations of option descriptions is generated by gen_xmlpool.py and included by xmlpool.h. Many option descriptions were rephrased to make them unambiguous for translation without context. They are hopefully more helpful to users at the same time.
2005-03-22Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inKeith Whitwell
driFillInModes().
2005-03-15add support for user-configurable brilinear filtering on r200Roland Scheidegger
2005-03-05Fixing memset on ia64 & other archsDave Airlie
From: Stephane Marchesin
2005-02-26Add a dri config option to enable the max texture level hackDave Airlie
make ycbcr depend on a CHIPSET define .. needs to be filled in though
2005-02-17fix some 0->NULLsDave Airlie
2005-02-14mesa-fix-one-bit-signed-bitfield.patch from Jeff MuizelaarKeith Whitwell
2005-02-14fix some signed vs unsigned warningsDave Airlie
2005-02-12MMIO endianness fixes for Radeon drivers.Michel Dänzer
2005-02-05Fixed a typo in an assertion. (Don't understand how this ever compiled.)Felix Kuehling
Found by Andreas Stenglein.
2005-02-04Added an option texture_heaps that allows selecting which texture heapsFelix Kuehling
will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable.
2005-02-03Use all texture heaps in a fair way when textures need to be kicked inFelix Kuehling
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps.
2005-02-02Don't try to kick textures from a NULL tex heap.Felix Kuehling
2005-01-31Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson
2005-01-26new version check to allow to test for a range of ddx major versions, ↵Roland Scheidegger
instead of just one major version
2005-01-15Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling
functions.
2005-01-12Simplify usage of drmHash functions and fix bug inKeith Whitwell
__driGarbageCollectDrawables which would get confused while walking the hash values.
2005-01-03Added a boolean option for a floating-point depth buffer.Felix Kuehling
2004-12-14uint*t -> u_int*t changesAlan Hourihane
2004-12-08(Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only ↵Roland Scheidegger
fast z clear and z buffer compression are supported for now, hierarchical-z is not. Still problems with multiple apps and z/stencil readback, which is why hyperz is disabled per default. Also add the new point sprite packet drm 1.13 accepts to the sanity code.
2004-12-08Use union type to avoid strict aliasing problems.Alan Hourihane
2004-12-08Check for some header defines before redefining functions. Silences warnings.Alan Hourihane
2004-12-02Fix some warningsAlan Hourihane
2004-11-02Added MMX optimized version of the RGB565 ReadRGBASpan routine.Ian Romanick
2004-11-01Nicolai's sw-clipspan-fixes.patchKeith Whitwell
2004-10-27Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do notAdam Jackson
export it via glXGetProcAddress. These are not supported anymore, so print an error message to that effect.
2004-10-26As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick
2004-10-18Small optimization for big-endian (e.g., PowerPC) systems.Ian Romanick
2004-10-16Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel formatIan Romanick
matches what they optimized versions actually expect.
2004-10-15Fixed a few places that should have been using GET_SRC_PTR.Ian Romanick
2004-10-14Add support for optimized versions of the code underlying ReadPixelsIan Romanick
(and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files.
2004-10-13Add a license to this file. It was written on VA's watch, so they getKeith Whitwell
the honours.
2004-10-13Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick
drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :)
2004-10-13Refactor the code in driGetRendererString a bit to make it easier toIan Romanick
add support for features of non-x86 CPU types.
2004-10-08Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won'tEric Anholt
be used in that case, and it wanting WRITE_DEPTH was making r128 die on the undefined symbol.
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done.