Age | Commit message (Collapse) | Author |
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Shadow sampling from texture arrays is still not implemented. Everything
else should be there, though.
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Don't place buffer objects on unfenced list when newly created.
Fix a buffer object wait-for-idle deadlock.
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It is no longer linked with DRI drivers, libGL passes function pointers through
the DRI interface.
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This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to
GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV.
Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch
by Ian Romanick <idr@us.ibm.com> and regenerate.
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With this, tools like ximagesrc in gstreamer correctly see updates from GL
rendering. Support requires that the Xdamage library be current (but will be
disabled if not present) plus a new X Server with support for the new
XDamagePost request. libGL now has a new interface version, and also links
against libXdamage and libXfixes to support it, but backwards compatibility
is retained.
Currently, all drivers report damage at SwapBuffers time through common code --
front buffer rendering doesn't result in damage being reported. Also, the
damage is against the root window, as our drivers don't yet render to backing
store when they should (composited environments).
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to the same drawable in a multithreading environment. This one slipped out
of the texman merge.
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Implement GLX_SGI_make_current_read for tdfx. Remove annoying debug
printf in tdfxSwapBuffers. Updated a comment in drirenderbuffer.h to
note that the tdfx driver uses a flag that was previously only used by
s3v.
This code was tested with glxgears, wincopy, and manywin.
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to date.
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glDeleteTextures and glDeleteTexturesEXT were erroneously listed as
aliases of each other. For anything /except/ GLX protocol they are
aliases. This set of changes allows functions that are functionally
identical but have different GLX protocol to be listed as aliases.
When building with GLX_INDIRECT_RENDERING set, different static
functions are used. These functions determine whether the current
context is direct rendering or not. If the context is direct
rendering, the aliased function (e.g., glDeleteTextures in the case of
glDeleteTexturesEXT) is called. If the context is not direct
rendering, the correct GLX protocol is sent.
For a deeper explanation of what is changed, please see:
http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
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This can be used by drivers to determine the current swap interval of a
drawable.
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Also some minor fixes for detecting when the deadline is met or missed, in
particular wrt wraparounds of the sequence number.
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This prevents the first wait for vertical blank from timing out when the X
server has been running for a long time.
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glBlendEquationSeparateEXT. Add missing enum "get" information for
GL_EXT_texture_filter_anisotropic.
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The functions for GL_EXT_paletted_texture that do not share GLX
protocol with GL_ARB_imaging are supposed to alias the similar
functions from GL_SGI_color_table. They didn't. This patch corrects
this problem and enables GLX protocol for both extensions.
Since this removes 3 entries from the dispatch table, this change
creates a lot of changes in the generated files.
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either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this
extension as well.
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older libGL. The data in extension_helper.h erroneous instructed
drivers to expect all functions with establised offsets, even those
not in the ABI, to have a specific offset allocated. This is just
wrong. A function is either in the ABI and has a set offset or a
function is not in the ABI and has a re-map offset.
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and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
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know this not have to set debug for it
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with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
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