Age | Commit message (Collapse) | Author |
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call driUpdateFramebufferSize() when window size/position changes.
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ctx->Driver.Stencil*Separate() functions.
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Support NEW INTERFACE as well
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
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Only available with Xlib driver for now.
Assorted clean-ups related to Draw/ReadBuffer().
Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
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The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
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dd_function_table:BlendFuncSeparate. If a driver does not actually
support EXT_blend_func_separate, it can assume that the RGB and alpha
blend functions are the same.
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functions. Don't allocate the driver-specific data during texture object
creation but do it later as needed (as code originally was).
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