Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-03 | Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd out | Jon Smirl | |
2004-06-02 | Removed need for sarea.h, various touch ups to get rid of type mismatches. | Jon Smirl | |
2004-06-02 | Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with | Ian Romanick | |
drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t. | |||
2004-05-27 | Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common. | Ian Romanick | |
2004-05-12 | obsolete in favor of regular Makefiles | Brian Paul | |
2004-04-29 | Allow *_dri.so to build in Mesa tree with the 'linux-dri' target. | Keith Whitwell | |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-08 | lots of Makefile updates for new build system | Brian Paul | |
2004-04-08 | build fixes | Alan Hourihane | |
2004-03-26 | New Makefile system | Brian Paul | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-12 | Adjust includes to help DRI build | Jon Smirl | |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2003-12-12 | new Makefiles | Brian Paul | |
2003-12-08 | Provide dummy definitions of __driConfig externs | Keith Whitwell | |
2003-12-08 | some changes for SOLO build | Alan Hourihane | |
2003-12-08 | get ffb compiling | Keith Whitwell | |
2003-12-08 | Remove PRIM_PARITY reference | Keith Whitwell | |
2003-12-04 | build fixes | Alan Hourihane | |
2003-12-04 | build fixes | Alan Hourihane | |
2003-12-04 | build fixes | Alan Hourihane | |
2003-12-04 | add SPARC ffb DRI driver | Alan Hourihane | |