Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
Makefile.template
|
|
|
|
Set ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS = 12
Remove bogus WRITE(level 12).
Max gamma texture size is 2kx2k (note: 2k = 1 << (MaxLevels - 1))
|
|
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
|
|
|
|
functions. Don't allocate the driver-specific data during texture object
creation but do it later as needed (as code originally was).
|
|
by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
|
|
|
|
|
|
|
|
(build tested, not physically tested)
|