Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-12 | Added support for GL_EXT_blend_equation_separate and | Ian Romanick | |
GL_NV_blend_square. Fix a bug in the way the GL_MIN and GL_MAX blending modes were handled. | |||
2004-05-12 | Fixed a bug that showed up in several multitexturing games (Quake3 and | Ian Romanick | |
ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context. | |||
2004-05-07 | Warning clean-ups. | Ian Romanick | |
2004-05-07 | Add support for the 3rd and 4th texture units. The actual number of | Ian Romanick | |
available units is configurable via the texture_units option. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-01-28 | Use NEED_SECONDARY_COLOR() for checking specular state at all times | Keith Whitwell | |
when ctx->_TriangleCaps might be inaccurate (ie while ctx->NewState might be non-zero). | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-19 | Migrate i830 driver to t_vertex.[ch] for building hw vertices. | Keith Whitwell | |
2003-12-07 | merge i830 DRI driver from DRI trunk | Alan Hourihane | |
2003-09-30 | add the i830 driver - no kernel driver yet | Alan Hourihane | |
(build tested, but not physically tested) |