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path: root/src/mesa/drivers/dri/i830/i830_texstate.c
AgeCommit message (Collapse)Author
2004-05-12Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick
ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context.
2004-05-07Add support for the 3rd and 4th texture units. The actual number ofIan Romanick
available units is configurable via the texture_units option.
2004-05-07Refactor "classic" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state. Add support for ARB_texture_env_crossbar. Combiner state is only emitted for operands that need to be emitted for the combine operation.
2004-04-27Remove include of texutil.h to get build working.Ian Romanick
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state.
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
array, texObj->Image[face][level].
2004-01-19Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell
2003-12-07merge i830 DRI driver from DRI trunkAlan Hourihane
2003-09-30add the i830 driver - no kernel driver yetAlan Hourihane
(build tested, but not physically tested)