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path: root/src/mesa/drivers/dri/i830/i830_texstate.c
AgeCommit message (Expand)Author
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
2004-06-17Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie
2004-06-10Add FXT1 compression support to i830 driverDave Airlie
2004-05-12Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick
2004-05-07Add support for the 3rd and 4th texture units. The actual number ofIan Romanick
2004-05-07Refactor "classic" texture environments to be implemented in terms ofIan Romanick
2004-04-27Remove include of texutil.h to get build working.Ian Romanick
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
2004-01-19Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell
2003-12-07merge i830 DRI driver from DRI trunkAlan Hourihane
2003-09-30add the i830 driver - no kernel driver yetAlan Hourihane